2024: Astro Bot
2022: Elden Ring
2021: The House in Fata Morgana - Dreams of the Revenants Edition -
I didn’t have to go back all that far. I’m not looking for the most expensive game each year though, that seems tedious.
Meaning you give GTA6 a 5% chance of getting an average score over 50%?
I welcome you to go to www.metacritic.com/browse/game/all/…/metascore/ and see how many years back you have to go for the top rated game that year to not be a sequel. Or for the most expensive game made that year to not be in the top 3.
2024: Astro Bot
2022: Elden Ring
2021: The House in Fata Morgana - Dreams of the Revenants Edition -
I didn’t have to go back all that far. I’m not looking for the most expensive game each year though, that seems tedious.
Those are sequels too. Astro Bot is part of the Astro Bot IP. Astro’s Playroom was a pack-in game with early PS5s in fact. Sony saw it as their biggest IP (among the ones they could have a game ready for). Elden Ring is arguable if you think it’s new IP or if the popularity is due to being linked to the Souls IP. I didn’t count it when I thumbed through, but if you feel differently then that would be the answer.
The House in Fata Morgana - Dreams of the Revenants Edition - is a remake of The House in Fata Morgana.
Astro Bot is part of the Astro Bot IP
I’m not too familiar with the playstation library, so that one’s my bad. Elden ring is similar to dark souls, but not a sequel and The House in Fata Morgana is a remaster/rerelease, not a sequel. Before those, it’s pretty sparse till around 2000, unless you also count The Last of Us Remastered as not a sequel, which it’s not.
The main point I was making was that these ‘sure bets’ resonate with people. It’s not just the money people throwing money at the wrong projects. Audiences (or at least the critics listed by metacritic) like the same things the publishers like: What they’ve seen before, but now with a larger budget.
rafoix@lemmy.zip 2 weeks ago
lol you’re comparing GTA to mass effect. One is a cultural event while the other is having online petitions to have someone, anyone work on it.
When was the last time that Biowate was a market leading developer?
Aria@lemmygrad.ml 2 weeks ago
I’m saying the reason GTA6 exists is because it’s profitable. No one was inspired to make GTA6 before Strauss Zelnick, and he does not even care what’s in. GTA6 was inevitable when GTA5 was profitable. If inspiration was a larger indicator of quality than money or skill, then your statement would be reversed. But it’s obvious that GTA6 has a higher chance of being good, because the initial spark actually doesn’t matter much.
rafoix@lemmy.zip 2 weeks ago
Rockstar has had some very good writing since GTA4. They don’t have the baggage of customers seeing their quality drop with each new release for 20 years like BioWare did.
It’s almost as if Rockstar and BioWare have been in opposite trajectories for those 20 years.