I’m saying the reason GTA6 exists is because it’s profitable. No one was inspired to make GTA6 before Strauss Zelnick, and he does not even care what’s in. GTA6 was inevitable when GTA5 was profitable. If inspiration was a larger indicator of quality than money or skill, then your statement would be reversed. But it’s obvious that GTA6 has a higher chance of being good, because the initial spark actually doesn’t matter much.
rafoix@lemmy.zip 2 weeks ago
Rockstar has had some very good writing since GTA4. They don’t have the baggage of customers seeing their quality drop with each new release for 20 years like BioWare did.
It’s almost as if Rockstar and BioWare have been in opposite trajectories for those 20 years.