Comment on Git control for novice gamedev?
Static_Rocket@lemmy.world 1 day ago
This may sound terse, but I’m just trying to respect your time:
- You don’t need a server to start using git
- You don’t need a forge to host a git server (gitweb works fine for indexing, reading, and cloning).
- If you aren’t publishing anything then just play around locally with an IDE plugin for git or one of the listed GUIs git-scm.com/tools/guis
If you ever do feel like publishing your work, it’s just a git remote add and git push away.
ctrlzee@lemmy.world 8 hours ago
Excellent advice, you don’t need anything complex, just install git and you’re good to go.
Think of a commit as a save point before the boss fight. One rule is enough to start: commit every time something works, and always before trying something risky. Write the message as if for yourself in six months.
The server can wait until you have something worth losing. Just remember git on one disk isn’t a backup: copy the folder somewhere else now and then.