Comment on Why is anti-cheat always client-side?

redcalcium@lemmy.institute ⁨1⁩ ⁨year⁩ ago

Every time you double your servers’ cpu usage, you’ll double your server cost as well. If it were cheap I bet more companies would actually consider doing this.

The ultimate server-side anti cheat would be running the online game like Stadia where the players basically stream the game, which is very expensive to run today but might be the norm in the far future.

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