Comment on Baldur's Gate 3 settings
ducking_donuts@lemm.ee 1 year ago
- Everything on “medium”
- SMAA instead of TAA to avoid blur
- FSR set to Quality to avoid blur
- cap FPS to 40
- vanilla stable SteamOS with no tinkering
Works really well so far in act 1. With the above settings GPU seems to be the bottleneck. But, as the others pointed out, later acts are more demanding.
twistypencil@lemmy.world 1 year ago
Interesting, I’ll try this. Someone else in the thread said they turn off FSR and have models and textures set to high and have the FidelityFX sharpening on. Sounds almost very different from your settings!
ducking_donuts@lemm.ee 1 year ago
The way I understand it, disabling FSR is supposed to make performance worse, or at least GPU more busy. That and increasing some settings from medium to high has the potential to slow things down to unplayable level. But maybe if you decrease the FPS to 30 it’ll be okay, dunno.
For me changing the FSR mode from the default was more of a way to get rid of the blur.
Eagerly waiting for FSR2 which I’ve heard is going to be implemented in one of the patches.
twistypencil@lemmy.world 1 year ago
I’m trying to make it so my characters don’t look like a kerned mess. The environment looks fine, no blur or blocky, just my characters. Considering I’m always looking at them, I want them to look good