Comment on Stop Killing Games is a new campaign to stop developers making games unplayable
BossDj@lemm.ee 8 months ago
Refers to publishers, not developers
They want server based games to release individual hosting capabilities at end of life, like games used to twenty years ago.
I feel like the language they’re using (a game as a good/product) could just result in server based games being labeled a service and switching to a monthly fee model. Or setting a predetermined end of life date (changeable to extend but not shorten)?
Maestro@fedia.io 8 months ago
Monthly fees and published sunsets are fine, because then customers know what they are getting in to. Selling you a single player game for 50 euro, then yanking the game away 3 months later is not.
papelitofeliz@lemmy.dbzer0.com 8 months ago
But still, why not provide server tools?