Yeah I had really wanted one and would’ve eventually, now I have zero interest.
I’d even go so far as to say seeing Meta get involved in it killed off a lot of my interest for VR in general.
Comment on Ten years later, Facebook's Oculus acquisition hasn't changed the world as expected
Tar_alcaran@sh.itjust.works 8 months ago
The main it changed for me is completely writing off Oculus as a VR contender, thanks to Facebook/Meta being behind it.
Yeah I had really wanted one and would’ve eventually, now I have zero interest.
I’d even go so far as to say seeing Meta get involved in it killed off a lot of my interest for VR in general.
Exactly. I’ve completely written everything I invested in it off.
curiousaur@reddthat.com 8 months ago
I’ll never forget being at GDC the year of the acquisition and trying out all these first wave VR games. There were Facebook suits litterally walking around the expo floor with checkbooks, asking how much it would cost to make the game an oculus exclusive. Lots of these devs just took the money and never released the game, or released something crappy and unfinished because the exclusivity check was more than they expected to make in sales.
Facebook deeply wounded the entire VR ecosystem right as it was budding. Let’s not make them sound so innocent.