Comment on Kerbal Space Program 2 feared cancelled as 70 layoffs reported at Take-Two's Seattle offices
johannesvanderwhales@lemmy.world 7 months agoIt really wouldn’t have taken much to make people happy, either. Make a slightly less buggy engine (I do realize this is easier said than done), bring in some functionality from the most popular mods to the base client so people don’t have to update 50 mods every time the version increments, put some polish on it and create some tutorials. Seems bizarre that they couldn’t manage that when they doubled the price. Squad didn’t exactly create KSP with a large team.
Windex007@lemmy.world 7 months ago
Exactly… On EVERY point.
It’s almost a work of art how PERFECTLY they fucked up.