Comment on Elon Musk says too many game studios are owned by giant corporations so his giant corporation is going to start a studio to 'make games great again'

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sj_zero@lotide.fbxl.net ⁨19⁩ ⁨hours⁩ ago

I don't always even know if I agree with myself when I'm trying to figure out stuff that's outside the edge of my own understanding, so regardless of whether you think you're right I appreciate the constructive engagement.

One employment lawyer I heard an interview with once suggested something similar to but subtly different than what you're talking about, that "woke" is actually a scheme by the ownership class to divide the working class by getting us to attack each other so we don't work together to get better wages or working conditions from them.

It's definitely a multi-faceted issue.

One of the keys is definitely that "woke" isn't all progressive thought, it's a very specific point, so to criticize the piece isn't to necessarily criticize the whole.

On the matter at hand though, the fact that the accusations against Musk are very specific and in a very specific order really speaks to the fact that it isn't really the author's personal thoughts. There's lots of things you can go after the guy for that aren't in order "racist sexist misogynistic homophobic transphobic". Much more relevant to the article would be that he often claims he'll be able to do things he can't, or he sets timelines he can't possibly meet, or his whole fortune is based on a ponzi scheme where the world's smallest car company has a market cap that dwarfs any other car company even when those other companies have entire product lines Tesla isn't even involved in. Most people who play video games don't play a game engine. Most people agree that once John Romero left id the company really wasn't the same, and while Quake 2 is a technical marvel it isn't nearly as fun to play or atmospheric as doom or quake. Doom 3 was also a technological marvel, but most people don't remember it as a classic the same way they remember doom or quake. Doom 2016 was the first time in decades that id really hit the nail on the head hard, and it was thanks to real creativity and bringing new ideas into the franchise and in many ways into the genre as a whole.

That's the actual problem with using AI to produce games, AI is an inherently conservative force -- not in a political sense, but in that it is fed data and does a great job of creating permutations of that data. AI is incredibly powerful for creating something like what has already come before it, but true creativity brings something new. Someone writing about a feeling nobody's ever written about that represents insight into the human mind, that's something a human can produce, but not an AI.

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