Comment on Leaked video shows PlayStation toying with Aloy from Horizon as an AI chatbot
RonnyZittledong@lemmy.world 3 days agoI could see AI interactions being interesting in some types of proceduraly generated games but I think the novelty would wear off pretty quick
wwb4itcgas@lemm.ee 3 days ago
Thing is, I really don’t see how that’d work for any useful scenario. Even in this very limited case natural language processing and response generation is definitely off-loaded to a remote server farm, and isn’t running on the console. TTS for a single characters voice could - but likely isn’t - be done on the hardware, but as I mentioned elsewhere, the voice models for modern text-to-speech synthesis are very, very large. Typically gigabytes of data - per voice. Completely unrealistic for any meaningful game.
Even if all those trained models existed (they don’t), I doubt any consumer would be amused by a multi-terabyte download.
Even as it is, the response latency is hilariously bad. I players having to wait seconds for each NPC response would fly as well as a lead brick.