If they don’t use contractors or layoff the team afterwards to cut costs
Comment on Halo: Campaign Evolved announced for release in 2026
scrubbles@poptalk.scrubbles.tech 1 day agoSomeone mentioned this idea, and it makes sense tbh. They have a team who hasn’t done unreal engine together, what better way to teach the entire team unreal than to redo an older game completely in it. The teaching time is now profitable and they have a base engine ready for the next halo, already customized for it.
JoeKrogan@lemmy.world 1 day ago
brucethemoose@lemmy.world 1 day ago
+1
It’s all pretty low cost for a Microsoft project, too.