Nearly all games use assets, would be pointless.
mindbleach@sh.itjust.works 1 day ago
Is there an asset flip disclosure?
communist@lemmy.frozeninferno.xyz 1 day ago
nasi_goreng@lemmy.zip 1 day ago
Asset flips refers to low quality project that use all store-bought assets without providing any uniqueness whatsoever on gameplay.
vaultdweller013@sh.itjust.works 1 day ago
Problem is there are legitimately good games that do this, usually ones that focus exclusively on writing but still. At that point it’s better to let the reviews handle it.
nasi_goreng@lemmy.zip 1 day ago
I said “low quality project”, that means games with “focus exclusively on writing” are not belongs to this category.
Huge chunk of RPG Maker games are using generic reusable assets provided by RPG Maker yet still cool af, as they focus on writings.
communist@lemmy.frozeninferno.xyz 20 hours ago
yes, but how do we define an asset flip? whatever definition is used will be something avoided by scummy developers or will apply to all games on steam.
mindbleach@sh.itjust.works 1 day ago
Okay, so, complex projects having a small part you didn’t make doesn’t matter?
communist@lemmy.frozeninferno.xyz 1 day ago
it’s not that it doesn’t matter at all but what problem does it solve if nearly every game on steam has it? It wouldn’t even help identify actual asset flips.
mindbleach@sh.itjust.works 1 day ago
Okay, so, every game on Steam having some generated asset wouldn’t matter?
Rcklsabndn@sh.itjust.works 1 day ago
So pretty much every shop/job simulator?