So pretty much every shop/job simulator?
mindbleach@sh.itjust.works 11 months ago
Is there an asset flip disclosure?
Rcklsabndn@sh.itjust.works 11 months ago
mindbleach@sh.itjust.works 11 months ago
Is there an asset flip disclosure?
So pretty much every shop/job simulator?
communist@lemmy.frozeninferno.xyz 11 months ago
Nearly all games use assets, would be pointless.
nasi_goreng@lemmy.zip 11 months ago
Asset flips refers to low quality project that use all store-bought assets without providing any uniqueness whatsoever on gameplay.
vaultdweller013@sh.itjust.works 11 months ago
Problem is there are legitimately good games that do this, usually ones that focus exclusively on writing but still. At that point it’s better to let the reviews handle it.
nasi_goreng@lemmy.zip 11 months ago
I said “low quality project”, that means games with “focus exclusively on writing” are not belongs to this category.
Huge chunk of RPG Maker games are using generic reusable assets provided by RPG Maker yet still cool af, as they focus on writings.
joshchandra@midwest.social 11 months ago
Like what?
communist@lemmy.frozeninferno.xyz 11 months ago
yes, but how do we define an asset flip? whatever definition is used will be something avoided by scummy developers or will apply to all games on steam.
mindbleach@sh.itjust.works 11 months ago
Okay, so, complex projects having a small part you didn’t make doesn’t matter?
communist@lemmy.frozeninferno.xyz 11 months ago
it’s not that it doesn’t matter at all but what problem does it solve if nearly every game on steam has it? It wouldn’t even help identify actual asset flips.
mindbleach@sh.itjust.works 11 months ago
Okay, so, every game on Steam having some generated asset wouldn’t matter?