Comment on Before We Blame AI For Suicide, We Should Admit How Little We Know About Suicide

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BertramDitore@lemmy.zip ⁨22⁩ ⁨hours⁩ ago

These things are very different, and imo not a valid comparison.

Sure someone might die by suicide no matter what cultural or social inputs they’re exposed to, but it’s equally possible that they wouldn’t, and only did so because of constant pressure and personalized conspiratorial fantasies fabricated by an unthinking and unfeeling algorithm.

Video games, though we might personally identify with them and their characters, are not actively refining and tailoring themselves to infiltrate our psyche like some LLMs are. I’d go as far as to say video games are passive when compared to LLMs. You play a video game that exists as a single piece of work with predictable outcomes based on your inputs, in a completely fictional space. LLMs are essentially the opposite. LLMs play you and tailor their responses to achieve outcomes they predict you want in the real world, without actually understanding or caring about the potential consequences. Still not necessarily a 1:1 cause and effect, but the incentives are super different.

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