Hello, I’ve spent maybe 5h+ trying to troubleshoot Remote Play from my Linux (Fedora 42 GNOME) PC host to my Steam Deck OLED client and I keep finding outdated or contradicting information regarding HEVC.
1.) Main crux of my issues with remote play seems to be fixed after solving some WiFi congestion issues and I’m able to get perfectly smooth 60FPS 50Mbps stream without HW-encoding&decoding with the h.264 codec.
2.) The HEVC codec is a major visual improvement for the Remote Play however the frametimes are all over the place when streaming HEVC and I’m at a loss on how to solve this.
It does not matter if I have HW encoding&decoding enabled/disabled, the HEVC streaming experience is just bad. Is it just a limitation within the Steam Deck or is that some SW issue? Any way to try to fix this?
Note: issue is not related to bandwidth for streaming and even for x264 stutters starts to happen the moment I enable HW-decoding
My main PC runs 5800X3D with RX 6800 XT 16GB and 64GB RAM
Note2: For client - If I use HW decoding or if I use just HEVC without HW-decoding I can use the Steam Deck HW overlay just fine but if I just use h.264 with no HW-decoding then I can’t access the Steam menu or the “…” menu until I quit the game… what’s up with that?
bjoern_tantau@swg-empire.de 11 hours ago
I use Sunshine and Moonlight for PC streaming. Steam’s own solution always had some problems for me. Sunshine and Moonlight just work. And if they get one bug fixed it should even work in the other direction.
WereCat@lemmy.world 11 hours ago
I went to set it up and I give up, I dont have time for that. Seems complicated Maybe later. I’ll stick with desktop mode remote play for now.