Embark almost put crafting timers in Arc Raiders when the game was F2P, but the model made it "hard to respect the player's time"
Submitted 5 days ago by ZippyBot@lemmy.zip [bot] to gaming@lemmy.zip
Submitted 5 days ago by ZippyBot@lemmy.zip [bot] to gaming@lemmy.zip
zqps@sh.itjust.works 5 days ago
That’s a new sentiment. Most games try to occupy as much of their players’ time as possible.