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Ubisoft cut staff at Splinter Cell devs Ubisoft Toronto, as part of their push to save €200 million

⁨17⁩ ⁨likes⁩

Submitted ⁨⁨9⁩ ⁨hours⁩ ago⁩ by ⁨ZippyBot@lemmy.zip [bot]⁩ to ⁨gaming@lemmy.zip⁩

https://www.rockpapershotgun.com/ubisoft-cut-staff-at-splinter-cell-devs-ubisoft-toronto-as-part-of-their-push-to-save-200-million

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Comments

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  • favoredponcho@lemmy.zip ⁨4⁩ ⁨hours⁩ ago

    Why are studios completely unable to make games these days? As a kid games were made all the time. Now, we’re lucky if they make a new game that isn’t a remaster of some other 20 year old game.

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    • sj_zero@lotide.fbxl.net ⁨2⁩ ⁨hours⁩ ago

      People who like games were pushed out and replaced by people who like money or power.

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  • RickyRigatoni@piefed.zip ⁨5⁩ ⁨hours⁩ ago

    And with this we can say the AAA stealth genre is dead for good I guess.

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  • samburwell96@piefed.social ⁨8⁩ ⁨hours⁩ ago

    Wait… there were still splinter cell devs? Wtf ubisoft, shits so corrupt lol. Either itll be a weird but passable iteration, with horrible grapgic bugs like all the AC remakes, or itll be a whole new game

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