File this under “being an absolute moron does not disqualify you from being CEO of a successful company” and “dumbest moves in corporate history”.
Krafton have reportedly agreed to pay Subnautica 2's devs that $250 million bonus, following strong early sales
Submitted 1 month ago by GamingBot@lemmy.zip [bot] to gaming@lemmy.zip
Comments
JoMiran@lemmy.ml 1 month ago
greenskye@lemmy.zip 1 month ago
Honestly I think ultimately all the drama worked out for them.
If my understanding was correct, the problem they had was that the bonus was structured in such a way that if Subnautica 2 did well but not great, they could pay more in bonuses than it earned. Somewhat similar to the ‘welfare cliff’ that people can encounter where it’s better to be unemployed than work a low paying job in terms of benefits.
Of the 3 possible outcomes: S2 doing poorly, S2 doing just ok, and S2 doing amazing, it’s obviously easier to just guarantee it’ll do poorly. They can’t guarantee a smash hit, which means they faced a significant chance S2 would do well enough to qualify for the bonus, but bad enough that paying the bonus would be a net loss. So that’s what they tried to do.
Only that backfired obviously, except now the publicity has basically guaranteed it’s going to do really well, which is still ultimately good for Krafton.
zr0@lemmy.dbzer0.com 1 month ago
No one forced Krafton to make that deal with the bonuses.
Shadow@lemmy.ca 1 month ago
Generally drama means a shitty game though, s2 is actually good. I don’t think it would have sold less if this drama hadn’t happened. I held off on buying it due to the drama, until the reviews started coming in
QuantumSparkles@sh.itjust.works 1 month ago
How does it compare to the other 2? Have they removed the sense of isolation like the trailers and previews suggested? Do you no longer kill and eat fish to survive?
ParlimentOfDoom@piefed.zip 1 month ago
Agreed to “stop trying to beach their contact”