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STALKER 2's Cost of Hope expansion, and its free but still hopeful 2.0 update, get an August release date

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Submitted ⁨⁨7⁩ ⁨hours⁩ ago⁩ by ⁨GamingBot@lemmy.zip [bot]⁩ to ⁨gaming@lemmy.zip⁩

https://www.rockpapershotgun.com/stalker-2s-cost-of-hope-expansion-and-its-free-but-still-hopeful-20-update-get-an-august-release-date

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  • givesomefucks@lemmy.world ⁨7⁩ ⁨hours⁩ ago

    This is actually kind of crazy…

    the big under-the-hood change comes by way of swapping Unreal Engine 5.1 for Unreal Engine 5.5. In theory, this could drastically improve performance, spruce up certain lighting effects, reduce visual noise effects, and help with some of game’s lingering stability issues.

    Or, it could break everything again, shattering into a thousand radioactive pieces the technical solidity that a year and a half of patches had successfully built up.

    This isn’t just updating the game’s code, it’s updating the entire engine the code runs on…

    It’ll 100% introduce new bugs, that require more patches.

    I guess the presumed DLC sales justify the cost of continued support, but this introduces a dangerous precedent where if the DLC doesn’t sell, a company may not continue trying to fix it.

    DLC “breaking” a game isn’t new, but before the option to just uninstall it was there.

    If the engine update breaks the game, no one buys dlc because of it…

    We could see future games get put in a broken state due to cashgrab dlcs.

    10 years from now it could be a very real problem.

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