Nintendo Switch Surpasses 140 Million Units Sold
Submitted 7 months ago by ZippyBot@lemmy.zip [bot] to gaming@lemmy.zip
https://www.gameinformer.com/news/2024/05/07/nintendo-switch-surpasses-140-million-units-sold
Submitted 7 months ago by ZippyBot@lemmy.zip [bot] to gaming@lemmy.zip
https://www.gameinformer.com/news/2024/05/07/nintendo-switch-surpasses-140-million-units-sold
HEXN3T@lemmy.blahaj.zone 7 months ago
I can’t believe the PS2 still has more units sold. If the Switch can’t do it, then what can?
BleakBluets@lemmy.world 7 months ago
The theory I’ve read about the PS2’s success is that a lot of non-gamers bought one because it could play Blu-rays for cheaper than a dedicated Blu-ray player because Sony sold the PS2 either at cost or at a slight loss unlike their other Blu-ray players.
I think for a console to surpass that success, it would need to do something with popular appeal and do it as good as a dedicated device for a similar price. The Steam Deck might have been that if laptops were in higher demand at its release (e.g. if it released just before the pandemic when students needed computers for remote learning.)
In my opinion, a future console would have to basically be a smart phone and a mini-Switch. It would have to run Android or iOS because few people would migrate without support for their current apps.
If said device could run games with at least a 3DS-level of fidelity, it might be appealing enough to draw developers and players. But it would have to support more than just the current mobile game slop.
HEXN3T@lemmy.blahaj.zone 7 months ago
PS2 wasn’t Blu-Ray. The PS3 was the first to use Blu-Ray disc. Perhaps it’s just that it was an entertainment centre. Then again, why didn’t the Wii outsell it? I think the Wii supported DVD playback.