paultimate14
@paultimate14@lemmy.world
- Comment on Planning on buying a SteamDeck. What should I know before purchasing? 2 weeks ago:
I gave my opinion and you have not changed it: I would still say that the Deck’s triggers are better than the Dualsense’s.
- Comment on Leaks again hint at Valve doing a proper Steam Machine Console 2 weeks ago:
- I would be surprised if a Valve-made console had a discrete GPU in this current GPU market. Part of what helped the Steam Deck succeed was that it was an integrated GPU. The Steam Deck was able to be sold at presumably a low margin (maybe even at a loss), and Valve expects to profit from the games purchased on Steam. If they were to sell a pre-buikt PC at close to cost, people would scalp the GPU’s for profit and Valve would probably lose out on that predicted Steam revenue.
That does not entirely dismiss this news though. Could be that the 7600 reported here is a temporary workaround for them to test the CPU while the GPU (or even just the drivers) are being worked on. Or maybe for them to do comparison testing easily. I’m just saying I would not expect to see a 7600 in the final product.
- There is a huge gap in the market right now. The Switch 2 starts at $450, the PS5 slim is going up to $500. The Xbox Series S is woefully underpowered and holding the entire Xbox platform back while costing $380. There are no more $200-$300 console options, unless you want to go with something janky like a mini PC or a cheap Chinese handheld. And like, yes inflation is a thing, but it’s not THAT bad. I was able to buy a PS4 slim bundled with 3 AAA Sony games in 2019 for $199.99. Plug that into an inflation calculator and I get ~$250.
Imagine Valve releases a home console for $300. I think it would have to be slightly more powerful than the Deck, to be able to target AAA games releasing over the next 5 years with 1080p 30 FPS. (And for anyone complaint about how “unplayable” that is, go buy a $600 console or $2000 PC instead. This theoretical product is not for you). What I’m not sure if is whether that would be feasible. Can we shave $100 off the Deck by consolizing it? No screen, no battery, probably of design restrictions revolving around it being portable and dust/water resistant could go away and bring the costs down. Plus general performance gains AMD has made since 2022. If Valve could do something like that they could potentially push Microsoft out of the hardware market (they have been rumored to be considering that for a while anyways).
Maybe I’m wrong. Maybe in tough economic times, the ultimate answer is that most people just don’t have the disposable income for videogames, so it makes more sense to downsize and focus on the premium high-end market where the volune is lower and the margins are higher. But this rumor is giving me a little bit of hope.
- Comment on Planning on buying a SteamDeck. What should I know before purchasing? 2 weeks ago:
I’m not sure what you mean? The Steam Deck, and a TON of other controllers have analog triggers. Sony has been using them since the PS3. The GameCube used them, though Nintendo has gone back-and-forth on analog vs digital triggers. Every Xbox controller has had analog triggers. Most VR systems have analog triggers. It’s hard to speak for an entire industry, but I think most 3rd party controllers have analog triggers unless they are soecifically intended to replace a Nintendo one that doesn’t have it (like the JoyCons).
For the ADAPTIVE part… Yeah the Dualsense has it and nothing else does. I suppose where you and I disagree is in judging how important that is. To me, that was a fun little gimmick in Astro’s Play Room and Ratchet & Clank, but I can’t even remember any other games supporting it. Even in those games I thought it was a bit tiring on my fingers after prolonged periods of use. If we could knock $10 off the price of the Dualsense by removing it I would totally do that. It’s also worth noting that 3rd parties like 8Bitdo have similar hair-trigger features that physically reduce the travel distance and turn them into digital inputs.
When it comes to all the other aspects- the material, the springs, the radius, the shape, the texture, the ability to customize in software - in my opinion the Deck is better than the Dualsense in all of those areas.
I don’t mean to come across as hating on the Dualsense. It’s a great controller and my 2nd favorite behind the Deck for most games. I actually bought a Dualsense for PC use more than a year before I bought my PS5. For triggers specifically,
For me personally, I would compare adaptive triggers to other gimmicks like analog face buttons, the light bar on the Dualshock 4 (which was ironically way better on PC than PlayStation), the built in speaker and microphone on the Dualshock 4 and Dualsense, the WiiU, the 3 prongs of the N64 controller, the VMU of the Dreamcast, the IR camera on the Right JoyCon, NFC readers, etc.
Somewhat related was that I did not mention haptics in my original comment. I’d say the Dualsense has the best haptics, but the Steam Deck is a close second. This is another feature where it’s cool when the Dualsense uses it like in Astro’s Playroom, but it’s so rare for games to actually use it in interesting ways that it doesn’t matter much. With the Deck, it’s quintessential to how the track pads work, and the operating system itself makes great use of it. It can’t do all of the spectacular haptic details, but the Deck has a nice subtle approach that makes the whole thing just feel more substantial. The Dualsense uses haptics for immersion while the Deck uses it more for feedback and feel.
- Comment on Civilization 7's latest update has "hit mods harder than usual", but for a good reason 2 weeks ago:
I don’t think anyone mentioned early access here. Civ 7 “released” with version 1.0 back in February.
Honestly I can kind of appreciate the honesty of early access games, especially from smaller developers. It’s a bit of a risk, but at least on Steam everything seems to be labeled and disclosed well. Early access games are often cheaper. I had great times with games like Hades and Subnautica in early access. There will be some duds, some projects that get abandoned before they release, but that’s also why early access games tend to be cheaper: the discount should offset the risk if the market is working as it should.
- Comment on Planning on buying a SteamDeck. What should I know before purchasing? 2 weeks ago:
I hear you, but I’m not willing to trust the charger in there even with a 3D printed insert. Give me a proper pocket with a snap, Velcro, zipper, clip, etc.
- Comment on Planning on buying a SteamDeck. What should I know before purchasing? 2 weeks ago:
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Changing the SSD was easy and a big cost savings. I bought the cheapest model and upgraded to 512GB because at the time it was a huge price spike to go up to 1TB. My understanding now is that 1TB, or even 1.5TB, makes a lot more sense. Maybe even 2TB, though they are still a lot.
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This applies to PC gaming in general, but even moreso for the Deck. The question is not “will it run?”- it is incredibly rare to find any game that simply will not run at all. The questiona are: how well does it run, and how much am I willing to sacrifice to get there? If you want, you can download Aperture Desk Job for free and play through the whole thing in one sitting. It’s incredibly easy to install on a stock Deck with just a couple of button presses, all the controls are mapped perfectly, and it’s designed to look and run great on a Deck. Other games will be more complicated.
I recently went to play Baldur’s Gate 3 with a friend. It’s Verified, but the experience just sucks. It installed just fine, and since it knows it’s on Deck it handles the annoying Larian launcher thing fine. But even when I cranked all of the visual settings to their lowest and limited the Deck to 30FPS, it was still playing the game with the fan on max, loudly blasting hit air out. I think the battery life was less than an hour. The 720p screen really does the game poorly, and the controller UI is… Impressive, but still nowhere near as good as M&KB.
Skyrim is another example. Runs pretty well once you’re in there, but there’s an annoying splash screen first. So you need to either go into the launch options to turn it off (but that’s the only way to adjust the visual settings to make sure you do that first), or just leave a track pad as a mouse (including press-to-click) for that game so you can click past the splash screen and go back to controller mode. Or just use the touch screen if you prefer.
Everything is a balance. Battery life, fan noise, heat, resolution, visual post-processing, frame rate. It’s subjective, and you may want to play a game differently when you’re on your couch vs when you’re on a plane, for example.
- Streaming. You can use the Deck similar to how devices like the PS Portal or Logitech G-Cloud are supposed to work. If you have a gaming desktop, you can install Valve’s Steam Link app (it’s not in Steam though - you need to go to desktop mode, go to the Discover repository to find and install it, then add it to Steam as a non-Steam game). Then after some setup, you can stream from your desktop to the Deck. This is a great workaround for heavy modern AAA games. Gigantic games that are hundreds of gigabytes can live on cheaper 2.5"SSD’s this way. If your desktop runs windows this gets around anh OS comparability issues Proton can’t handle, and it might get around some anticheat too. The computation is shifted of the deck, so the fan stays quiet, the unit stays cool, and battery life is great. The downside is a bit of lag.
I’ve heard of NVIDIA’s Moonlight and the community-made AMD version Sunshine as well. But I think Nvidia has stopped their support, and personally I never even got Sunshine to install on my desktop. Steam Remote Play has dramatically improved over the years and is say it’s pretty good now.
Sony has their official PS Remote Play app for Windows and Android that allows those devices to steam from PS4’s and PS5’s. I assume this is what the PS Portal uses too. There is no official app for Linux, but there is a 3rd party one called Chiaki. You can also install this as a non-Steam game and stream. I’m playing Bloodborne on the Deck on my porch right now as I’m taking this.
- Advanced Savings. I have a ton of emulators and a library of ROMs. I also have my desktop and like to use it to stream to a variety of different screens, and unfortunately you can’t use Steam Cloud Saves with non-Steam games, or even with some Steam games like Retroarch. Even some of my Steam games don’t have cloud save support- I was shocked to open up Sonic Adventure 2: Battle on the Deck and see an empty save.
The solution? Syncthing. Install this app on your Deck as a non-Steam game. Install it on your desktop, your android TV box, your phone, your old laptop, your NAS. Whether it’s backups or synchronization, it’s great. I’ll catch a Pokemon on my Deck in an emulator, save, move to my desktop, open the save using PKHex, make the pokemon Shiny, then go back to the Deck and enjoy my new shiny pokemon.
- File Sharing. Assuming you have a desktop, set up an SMB shared folder there. On the Deck in Desktop mode, you might need to install an app with more advanced file browsing features than the default (I like one called Nautilus). This one I only use in Desktop mode, so no need to add it to the Steam Library. It’s just great to be able to offload storage for my Deck onto my desktop, especially for larger disc-based ROM’s. PS2, GameCube, PS3, Wii, WiiU, and Switch games all fall into this category because I either have large libraries or the games themselves are just huge. A 512GB card is probably enough for the entire library of ROM’s for every pre-2000 videogame. Heck, you could probably get away with 256GB if you use good compression formats. Once we start using DVD’s and Blue-Rays those sizes increase fast. My library is already on mechanical drives on my desktop (one of these days I’ll build a proper server) so it’s nice to be able to copy over the handful of games I feel like I’m going to want to play soon over the network, no messing with cables or flash drives or SD cards or anything.
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- Comment on Planning on buying a SteamDeck. What should I know before purchasing? 2 weeks ago:
My right one worked great to start, and my left knee still does. Over the past year I could feel it slowly get worse. It feels like normal wear and tear to me, just that I used it hard with a few mouse-centric games.
I did look on iFixit but they don’t have replacements. I’m not too surprised, and I’m not really upset with Valve, because it’s a pretty new thing and they are still way better than their competition. I just hope that eventually they release an improved version.
- Comment on Planning on buying a SteamDeck. What should I know before purchasing? 2 weeks ago:
I think not having room for the charger is a valid complaint. Not enough for me to buy a 3rd party case, but I can see why people would want one.
I tend to put mine in its case, but put that case in a backpack with all of its accessories. Which kinda sucks, but also even if I didn’t have the deck I typically have enough other electronics to justify a dedicated backpack anyways- battery banks, chargers, my wife’s laptop and kindle, maybe our portable projector to throw things up on random spots. While I wish the Deck case had more space, unless it was badkpack-sized I would probably end up throwing it in a backpack anyways.
- Comment on Planning on buying a SteamDeck. What should I know before purchasing? 2 weeks ago:
Eh, I’d say it’s a mixed bag.
The Triggers? Yes, I’d say they are tied for the best option right now.
The sticks? Also yes. They are positioned great, feel great, work great. As someone who likes both the Dualsense and Xbox sticks a lot, the Steam Deck is even better. It’s worth mentioning that even after 2 years I still haven’t found a use for the capacitive touch pads. They’re a neat idea I suppose, but it seems like you need a VERY specific scenario to make it work. Even the one I see most often- gyro - I’d rather just use a button to toggle it than use the capacitive sensor on the right stick.
The face buttons? They’re okay. Not the worst I’ve used, but too rounded for me. They can really wear on your thumbs in games where you mash. I’d prefer the Dualsense, but this is better than the Xbox.
The Shoulder Buttons? Pretty garage actually. They work, but feel really mush and awkward to use. Give me a Dualsense, or most other controllers instead.
Start/Select? Fine, but placed in places that are difficult to reach without actively stretching. Like they often are on controllers anyways, so not a big deal.
D-Pad? Serviceable. It feels similar to the PS Vita of all things. It’s nowhere near the crisp, precise, harsh microswitches of JoyCons. It’s also nowhere near the fluid, smooth motion of the Sony style D-Pad. It’s somewhere in-between. It’s also more precise than traditional Nintendo d-pads. I’d say it’s fine, but I prefer Sony’s. My thumb gets tired easily from D-Pad heavy games on the Deck.
Back buttons are a nice bonus, but they don’t feel super great. They all feel more like toggles than buttons you are expected to constantly be actuating.
The track pass are great at first, but my right track pad wore out VERY quickly and it feels terrible. Clicking on it now is very unpleasant, to the point where in some games I map R2 or R4 to click just so I don’t have to use the track pad for it anymore. Hopefully Valve improves that. I’d absolutely love to see those track pads on standalone controllers.
- Comment on Krafton claim former Subnautica 2 leads have "resorted to litigation to demand a payday they haven't earned" 3 weeks ago:
I mean, the easy analysis is just to ask “what would be in Krafton’s best interest?”
Anyone who has paid attention to the videogames industry will tell you that games releasing in an unfinished state has been a problem throughout history, and one that has gotten much worse in recent decades as the budgets have increased and the ability to patch games post-launch over the Internet has granted an opportunity for redemption. Recent Mario Party entries, No Man’s Sky, Cyberpunk, Redfall, Concord. Some games get salvaged and some games get dropped. In all of these cases, the community consensus seems to be “wow these games should have been delayed, the publishers were greedy to sell an unfinished product without labeling it as pre-release or beta properly”. So my gut reaction when I hear that any publisher is delaying a game is not to think “wow that’s a greedy publisher”, but rather “wow it’s good to see a publisher actually caring about the quality of their product who is willing to incur more costs and delay their revenue in order to get it right”.
Delaying a game is expensive. This is going to incur another year’s worth of development time. Another year’s worth of salaries and associates payroll costs, licenses, office space, all sorts of ongoing costs. Krafton would have been expecting to see revenue from the game hit 2025, and the studio to begin work on their next game, which is now getting pushed back. If Krafton has any debt that means they have increased interest costs. Their equity will suffer from this.
Let’s say that Subnautica 2 WAS in a great, finished, release-ready state whenever they fired the founders. The costs of delaying the game by a year are going to far exceed the costs of bonuses. Afaik the actual structure of the bonus has not been released, but typically these sorts of things would be structured in a way where the bonus would not have been paid if the game didn’t meet it’s sales targets
There are two pieces of information the public does not have which I think are necessary to make a judgement here. What was the structure of this promised bonus, and what was the state of the game at the time that Krafton decided to delay it? While I don’t have those answers, both Krafton and the founders do. Looking at their motivations, I just have a hard time seeing why Krafton would look at a fantastic, complete game ready for release and say “nah, we would rather sit on this thing for a year”.
The only alternative explanation I can come up with is that Krafton wants to stuff the game full of micro transactions or other live service elements. But that’s just pure speculation on my part: even the listed founders have not mentioned anything about that.
I am generally inclined to side with individual artists over these giant corporations, but what the founders are claiming just doesn’t add up. And what Krafton is claiming - that the founders basically abandoned the game to work on other things and did a pretty terrible job- seems like something that would be easily either proven or disproven in court. So either Krafton is lying just to try to get good PR for a few months until the discovery happens, or Krafton expects to be vindicated in court.
- Comment on Microsoft layoffs are reportedly underway, with ZeniMax and King employees losing their jobs 2 months ago:
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WTF is going on with this website? I had to turn my phone to read it in landscape lol.
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I am 100% sure that Microsoft was asked about the impact to their staffing by various government regulators and media for each of their recent acquisitions. Zenimax and King are the most relevant ones here, but I would argue the rest of them like Activision-Blizzaed would still be relevant too. Disappointing to not see anything in this article.
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- Comment on Is the Steam Deck getting outdated soon? Should I wait for the next gen? 2 months ago:
Is there a reason to use those over Steam Link?
I have a AMD cards in all my desktops, so Moonlight is out. I could never even get Sunshine to run properly on my desktop, let alone stream.
Steam Link just… Works. It’s an official Valve thing. There’s a ton of options to dial things in or work around weird issues, but for the defaults are usually fine. It handles non-Steam games just fine. All sorts of resolutions and refresh rates- I stream to my 4k TV in my living room, my 1080p tablet, various phones, and the Deck. My only complaint about Steam Link is that, for some bizarre reason, it’s not on the steam store. It would be a lot easier to just install it from the store in Gaming mode on the Deck, with a default controller profile. The picture is good, the latency is fine unless I’m on wi-fi and getting really far away from my router b
- Comment on Is the Steam Deck getting outdated soon? Should I wait for the next gen? 2 months ago:
FYI- you can also stream from your laptop to the Deck. Technically you can do it on a per-game basis through Steam (which you may have already noticed), but I find it’s even better to install Steam Link as a non-Steam game, similar to what you probably did with Chiaki. As long as you have a good local network it’s great and uses way less of the Deck’s power.
I have no idea why Valve hasn’t added Steam Link to the Steam store. That would make things so much easier, and you get way more settings and fewer bugs that way than doing the per-game streaming option.
- Comment on Fast-paced turn-based tactics game Warside for fans of Advance Wars launches April 14 5 months ago:
Slow-paced turn-based games exist and can be excruciating to play through. The worst offender in my mind is Pokemon Gen 4- it feels like playing in sand.
- Comment on [Discussion] How is your Steam Deck's battery holding up? 7 months ago:
I have seen similar features on phones. Luckily my LG G4 has replaceable batteries. I can confirm that multiple times I have seen my battery reported as fully healthy, only to open up the phone and find a spicy pillow.
So it may be useful for some things but I would not be too heavily reliant upon this without fully understanding where that % comes from.
- Comment on Steam Deck sales drop hard following the Nintendo Switch 2 announcement 7 months ago:
I can’t say for sure, but it looks like it includes the controls based on this mock-up from IGN:
- Comment on Steam Deck sales drop hard following the Nintendo Switch 2 announcement 7 months ago:
The Switch 2 is supposedly going to be 206mm L x 115mm W x 14mm D.
The Deck is 298mm x 117mm x 49mm. So still 1.5x the length of the S2 and 3x the width.
I can’t find any reports of the Switch 2’s weight, but I expect it to be significantly less than the 640g of the Deck. The Switch 2 will have a slightly larger screen, but is a smaller device overall.
But all that aside I still expect Nintendo to offer another, smaller version of the Switch 2 within a couple years. They had the Switch Lite, 2DS, DS Lite, DSi, GBA Micro, GBA SP, Gameboy Pocket, and probably more I’m not thinking of. So they will probably do a Switch 2 Lite or something.
- Comment on Steam Deck sales drop hard following the Nintendo Switch 2 announcement 7 months ago:
I would also add other handhelds like the Legion Go that are starting to use Steam OS.
- Comment on Steam Deck sales drop hard following the Nintendo Switch 2 announcement 7 months ago:
Even outside of being kid “safe”, the Deck is too big and heavy for kids. Heck, I know a lot of adults who have that issue.
It’s also fairly expensive and while I would not call it “fragile”, I don’t the Deck would survive being owned by your average 10 year old as well as a Switch Lite does.
- Comment on How good is the Steam Deck really? (Not a gamer) 1 year ago:
Amazing. One of the best purchases I’ve ever made.
It’s rare for me to see games in my library that are not supported, although there are a few. But there is a difference between running and running well. Demanding games will get maybe an hour of battery life and the fans will be pretty loud the whole time. Some games (especially strategy games) really work better with a full keyboard and a higher resolution screen. Some games I just would not want to play on a handheld. But most of the time the games that I want to play work well.
One trick I use to get better battery life and performance is streaming. I use Chiaki to stream from my PS4, and Steam Link (as a non-steam app lol) to stream from my desktop. It’s often worth it for the fan noise reduction alone.
It’s even better at emulation. It’s a great machine for PS2 and GameCube games- I have the back buttons and track pads mapped to speed up, pause, slow, and rewind gameplay and to control save states. I have not dialed it in yet, but I think with some tweaking you could probably use the gyro and/or track pads to do some good Wii emulation. 3DS and DS are great too, mostly because of the track pads. Anything older emulates fine, but isn’t as impressive.
I have gotten PS3 and Switch emulation to work, but the fans go on and the battery life goes down, so I don’t really use it for that. Plus storage is a bit tight and PS3 games are huge.
It does feel like Valve was just a little too early. I wish the screen was 1080p.
The 2230 SSD’s that it uses were kind of uncommon when it released. The weird size made them more expensive and they had lower capacities. I managed to get a 512GB one, but I wish I could have gotten like 2TB. It seems like that’s changing now though. Similarly, I wish microSD cards came in larger capacities. Storage just seems to get used up so fast these days.
- Comment on Sonos considers relaunching its old app 1 year ago:
Should have done this within a few days of the terrible app release. It’s months too late now.
- Comment on All three remastered Mass Effect games and their DLC are 90% off on Steam 1 year ago:
Incorporates 3rd-party DRM: EA on-line activation and Origin client software installation and background use required.
I’m good thanks
- Comment on Outside of gaming, how do you guys use your Steam Deck? 1 year ago:
I’ve got much better devices for porn, but it’s pretty easy to use one-handed. Sit up with it on your lap. Lay down with your hand under it and the other side in the air, or with your hand on the top side and the other side resting the weight on your couch or bed.
If you couldn’t do that you’d need a 3rd hand to use the touch screen.
Hmmm… I wonder if there’s any porn games that support simultaneous controller and touch screen import.
- Comment on Steamdeck setup without PC 1 year ago:
Out of the box it works, including cloud saves.
The only thing I needed my PC for was to upgrade the SSD: I used my desktop to prepare a flash drive with the SteamOS image. Honestly you could probably do that using a USB adapter on the Steam Deck, booting with the original SSD.
It really comes down to convenience. It takes a minute or so to switch between desktop and gaming modes on the Deck. A lot of stuff is easier if you have a larger screen or two, plus a mouse and keyboard. And file transfers are faster over Ethernet. All of those things you can either work around with the Deck as it is, or you can use a dock or hub to plug in those extra peripherals, but it’s still an inconvenience unless you’re planning on using it docked often.
- Comment on Steam Workshop Has added support for paid mods 1 year ago:
As long as they don’t take free mods away I’m fine with it.
- Comment on Steam Workshop Has added support for paid mods 1 year ago:
Almost every mod out there is addressing some (real or perceived) deficiency in the base game
Emphasis on “perceived”. In my experience, the vast majority of mods are for things that I would never have asked for or expected from the developer.
Like Thomas the Tank Engine being everywhere. Or the other day I visited a friend and he was playing Civ 6 as Luigi from Mario. Or adding guns to Skyrim. Or adding tons of sexual content.
Should that content just not exist (licensing issues aside)? While I’m grateful to the noble people making and giving away mods for free, if I could start a decent side gig with it I might start making mods myself.
I can’t imagine myself ever buying a mod, but it seems like opening the platform up to allow creators to monetize is better than closing the platform entirely, or relying on the generosity of a few enthusiasts. Seems like this closes a gap on the spectrum from making your own indie game, getting a job as a developer, or using some DIY creator like Dreams.
- Comment on Should i wait a Sale to buy the Steam Deck?? | [Discussion] 1 year ago:
I saw that blip but figured it was just some sort of weirdness in the data. It says it was sold at $319.99 but at “No Discount”. So… Maybe? Seems weird that they would then put it at 10% again afterwards, but idk.
- Comment on Should i wait a Sale to buy the Steam Deck?? | [Discussion] 1 year ago:
It looks like this year they’ve had a 10% discount off the cheapest model. So that’s ~$40 off. I think it’s worth waiting the 9 days for the Halloween sale to see. If not, I’d be very surprised if it’s not on sale for Autumn. I would be surprised if any of these sales have a deeper discount than any of this year’s earlier sales though.
If you plan on replacing the SSD, those will probably go on sale around Black Friday. It would kind of be a pain to settle in with the Deck and get everything set up and installed how you like just to replace the SSD a month later.