HoloPengin
@HoloPengin@lemmy.world
- Comment on Steam Controller shows signs of life, as leaker suggests that Valve has received its "first large quantity" shipments 1 week ago:
It’s voice coils all the way down, baby!
- Comment on DLSS Multi-Frame Generation Is Now Easier To Enable On Steam Deck, And It Makes Gameplay Worse 2 weeks ago:
I think it’s valid for boosting raw 60fps to 120fps (or whatever your max refresh rate is) in games that aren’t super latency sensitive. Boosting something like 180 or 240FPS to 360 or 480 is probably valid for more latency sensitive things like competitive shooters since it would (theoretically) increase readability during motion at an imperceptible cost to latency. I’d probably use multi-frame-gen for boosting 120->480 if I had a super high refresh rate monitor so long as the system has very good native frames to start from (which is… Arguable in a ton of modern titles).
Using it to boost, like, 30->60, or even 45->90 is hellish, as the latency at native 30 is already annoying and at 45 is just barely pushing into the range where latency is less noticeable, so adding latency is just a really bad trade.
- Comment on A New Decky Loader Plugin Can Translate Whatever Is On Screen 2 months ago:
Seems neat, though I don’t have a use for it.
It’d be much more helpful to me if it just used those OCR boxes to provide mouse-over dictionary lookups via yomitan rather than a translation.
- Comment on Steam Deck has hit a milestone with over 25,000 games rated Playable or Verified by Valve (7,518 Verified, 17,492 Playable), up from 20,000 in June 2025 2 months ago:
If something’s marked unsupported I just double check ProtonDB before I buy it
- Comment on Ubisoft shuts down any possibility of Rainbow Six Siege becoming playable on Steam Deck 3 months ago:
As long as people more competent get control of the longer lived franchises.
- Comment on Valve is stopping production of LCD Steam Deck models, once sold out they will be gone forever 3 months ago:
The only thing I dislike about it, having seen the in-store demos, is the fringing on text and hard edges. It can looks like chromatic abberation in very comtarsty games. The OLED subpixel layout just isn’t quite ideal, especially at 1280x800 7.4".
The LCD version has less issues there.
- Comment on What have you been playing lately? 1 year ago:
Pseudoregalia was fantastic
- Comment on PSA: If you use Bazzite on your deck, you need to do a manual fix to get updates 1 year ago:
Also if an update gets completely borked while installing (i.e. you lost power), then it just boots into the version you were running previously thanks to the A/B update scheme. It’s neat.
- Comment on eXtremeRate Announces Clicky Buttons upgrade for Steam Deck 2 years ago:
Throw some silicone joystick protector rings on your sticks if you haven’t. Makes the joystick almost completely silent even when I slam them against the shell. Just make sure to run through the calibration script so you still have full joystick range after adding them
- Comment on [Discussion] I think that the number of Deck users will skyrocket after Xmass. 2 years ago:
I give it 6 months before they replace the 256 LCD sku with an OLED version.
- Comment on I'm sorry little one... 2 years ago:
This. Do I want an OLED deck? Yes. Do I need one? Absolutely not. I like my deck enough and I can wait for Steam Deck 2.
- Comment on SteamDeck controller issues while using flatpack apps in Desktop Mode 2 years ago:
If you hold down the Steam button, do the controls work? And are you launching the apps from the Steam UI or from the start menu?
- Comment on [News] Updates to the linux kernel 6.6 suggest a hardware refresh/variant of the Steam Deck is in development 2 years ago:
That’s not wild speculation, just normal speculation. It’d also maybe possible that the refreshed sephiroth chip could be used in both a deck refresh and deckard.