brandon
@brandon@lemmy.world
- Comment on Using multiple machines to stream to one source 10 months ago:
Unlikely to be feasible for gaming as you will run in latency and overhead issues. If you want 60 fps, you have 16-17ms to render each frame.
At the bear minimum, you are probably going to lose a couple of ms from network latency from even the best home networking setups.
Then there is the extra overhead of maintaining state in realtime between multiple systems as well as coordinating what work each system can actual do in parallel. Full set of textures and other data will most certainly need to be on both, as having a shared memory pool across the network would be unfeasible. As a result, you will most likely have the same memory constraints, especially on the gpu, for each machine as you would just using a single machine.
- Comment on Top 20 Steam Deck games of August 2023, by hours played 1 year ago:
I play it pretty much exclusively on my Deck and haven’t run into any performance issues that have bothered me and patch 2 made things noticeably smoother. I haven’t hit act 3 yet though and that seems to be where most people have problems in general.
Turning off FSR is a must if you don’t want a blurry mess.
- Comment on Top 20 Steam Deck games of August 2023, by hours played 1 year ago:
Try turning off FSR in the graphics settings, it looks much better and clearer with it off.