zephr_c
@zephr_c@lemm.ee
- Comment on Why is anti-cheat always client-side? 1 year ago:
Cool, keep taking your horse dewormer. I’ll be over here not installing rootkits made by companies with terrible security practices.
- Comment on Why is anti-cheat always client-side? 1 year ago:
Nobody is making new COVID versions to get around the vaccine. COVID vaccines don’t create a backdoor into your immune system that make you weaker against other viruses. The COVID vaccine actually works. That is a stupid analogy.
More invasive anti-cheats cause a brief dip in cheating, and then cheaters spread around a way to get around the new anti-cheat and everything immediately goes back to how it was. As long as the anti-cheat is being run on the cheater’s computer, it will be bypassed and made irrelevant. People’s desire to see something, anything done about a problem no matter how terrible the solution sometimes just makes things worse without even helping the problem, and I’m not okay with that.
- Comment on Why is anti-cheat always client-side? 1 year ago:
You can’t reliably check the source client side either, because the client side self-reports, and is where the cheat runs.
- Comment on Why is anti-cheat always client-side? 1 year ago:
Of course, which is why all cheating has been eradicated forever. Certainly no game with a rootkit anti-cheat has ever had a problem with cheating.
- Comment on Why is anti-cheat always client-side? 1 year ago:
Sure, but client side is also owned and run by the cheater. Do you really trust them to always run the anti-cheat honestly?