cyberpunk007
@cyberpunk007@lemmy.ca
- Comment on "Framerate Estimator" evidence in Steam's new update points to more detailed performance tests than Valve's Verified programmes 8 hours ago:
A poor attempt to continue the joke, I suppose. 💀
- Comment on "Framerate Estimator" evidence in Steam's new update points to more detailed performance tests than Valve's Verified programmes 15 hours ago:
That’s because he doesn’t have the hardware
- Comment on Google is now letting users in the US change their Gmail address 1 week ago:
I agree. I don’t host it myself though. I’m just Google’s product with that super grandfathered free version of workspace.
- Comment on Google is now letting users in the US change their Gmail address 1 week ago:
This is why I bought a domain years ago. Change and alias and whatever I want whenever I want.
- Comment on AI-Generated Passwords Are Apparently Quite Easy to Crack 5 weeks ago:
Lol I have so many questions:
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Why would you use AI to generate passwords?
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Why would you consume so much resources for a simple algorithm which has existed for decades?
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Who is doing this?
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- Comment on Spotify doesn't allow podcast ratings unless you use the mobile app 2 years ago:
I don’t do podcasts in Spotify cause I hate how it melds together with my music. I wish I could turn the feature entirely off. There’s not enough separation.
- Comment on Why is anti-cheat always client-side? 2 years ago:
As far as I’m aware every action the client produces is reported to the server. If I push “w” the client tells the server “move forward X amount”. So as far as I’m aware, make most sense to have anticheat on the client side.
- Comment on Why is anti-cheat always client-side? 2 years ago:
Server receives “1” for “hit registered” as sent by “client”. As a client I can shove 1s all day long, how will it safeguard that?