warm
@warm@kbin.earth
- Comment on Linux creator Linus Torvalds puts foot down on anti-AI comments 5 days ago:
"AI is a tool" - Number one message to make yourself look like a tool
- Comment on Elon Musk Is Charging Starlink Customers Gigantic Bogus Fees Because Its Network Is Being Crushed by “High Demand” 1 week ago:
For the cost of these satellites, we could have full connectivity across the world with land based infrastructure, which would last longer and be easier and cheaper to maintain. LEO internet should have been made illegal the moment it was conceived.
- Comment on Hideo Kojima ‘really sad’ about PlayStation killing discs, ‘frightened’ for future of ownership 2 weeks ago:
I asked you to provide an example of your claim within the AAA industry and you couldn't.
The goalpost you moved. I never said a one man team made a AAA game with $100M. I said an indie developer can make a DRM-free game, what's stopping a AAA dev (as shown with the AAA examples, clearly nothing other than choice).
Baldur's Gate and Cyberpunk are self published. Which is very ironic because I uhh said this earlier
The only way he could circumvent requirements would be if he decided to self publish the title.Yes, which as I said earlier:
But he owns Kojima Productions, he chose which publisher to use and agreed to their terms.
So, Kojima could have self-published. Those titles are not just 'magically' self-published, there is a choice made there.
Oh and as far as Doom goes. They didn't fully remove Denuvo until 2023
1/3 of the examples, yes. But they still did after 3 years, Death Stranding still hasn't after 6 years...
I see you are going to resort to going around in circles now though in an attempt to defend your beloved, so I am going to move on, as you'll never admit defeat. Good luck out there! o7
- Comment on Hideo Kojima ‘really sad’ about PlayStation killing discs, ‘frightened’ for future of ownership 2 weeks ago:
I haven't moved anything, I have stuck to the same point the whole time. Kojima is in a position to provide a DRM free game, he chooses not to. I said solo developers can manage it, I never mentioned budget, that was a goal post you moved, so you could better argue. Costing $100M to make and DRM-free are not mutually exclusive, they can co-exist and Kojima is in one one of the best positions to do it.
Cyberpunk 2077, Baldur's Gate 3, DOOM Eternal, all AAA games which each cost around $100M or more. All have DRM-free releases.
How are you so unbelievably dense? Get that Kojima dick out of your mouth for a minute and think about what you are saying. You fanboys are crazy.
- Comment on Hideo Kojima ‘really sad’ about PlayStation killing discs, ‘frightened’ for future of ownership 2 weeks ago:
You can keep moving the goal posts all you like to defend your daddy, but he didn't redevelop the game, it was just launched on PC, which did not cost over 100 million. He then made a second one, made the same decisions. He does not give a fuck about game ownership or he would lead by example.
Stardew Valley was made and published by 1 guy, has sold over 40 million copies and has a DRM-free release. Turns out you don't need to spend $100M or a publisher to make a more successful game. Where's the goal post going next? Just gonna be stuck on how much a game costs to make? Gonna move it to the graphics? Pointless actor hires? Surely if you spend over $100M you can make a version with no DRM, right?!
- Comment on Hideo Kojima ‘really sad’ about PlayStation killing discs, ‘frightened’ for future of ownership 2 weeks ago:
I know you love him dearly, but he could have done a lot better. 1 man studios manage it, surely big Kojima could have. This is simply another Kojima PR move, which he is good at.
- Comment on Hideo Kojima ‘really sad’ about PlayStation killing discs, ‘frightened’ for future of ownership 2 weeks ago:
How does that change anything? Death Stranding still had Denuvo and both games are not DRM-free or released on GOG (or elsewhere) with standalone installers. His comments are a PR move, otherwise he would put his money where his mouth is.
- Comment on Hideo Kojima ‘really sad’ about PlayStation killing discs, ‘frightened’ for future of ownership 2 weeks ago:
Kojima owns Kojima Productions, he chose which publisher to use and agreed to their terms.
- Comment on Hideo Kojima ‘really sad’ about PlayStation killing discs, ‘frightened’ for future of ownership 2 weeks ago:
Then why arent his games DRM-free and released on GOG? Death Stranding had Denuvo.
Classic say what is popular PR move.
- Comment on Has anyone here got their Steam Machine yet? 2 weeks ago:
Yea, it just means you were rolled closer to the front of the line on your 2TB slot.
- Comment on Has anyone here got their Steam Machine yet? 2 weeks ago:
That's not true. If you reserved for multiple models, then you were rolled randomly in each. Whichever model you rolled best on is the model you can buy.
- Comment on AMD say the Steam Machine is "on track" for an early 2026 release 5 months ago:
Im guessing end of march
- Comment on Baldur's Gate 3 studio boss calls out "hurtful", "personal" videogame reviewers - "sometimes I think it'd be a good idea for critics to be scored, Metacritic-style" 5 months ago:
I disagree completely. It's complete ass. The first thing you should do in any Larian game is install a camera mod.
It should just be a freecam.
Surely they don't fuck it up 4 times in a row... right?
- Comment on Baldur's Gate 3 studio boss calls out "hurtful", "personal" videogame reviewers - "sometimes I think it'd be a good idea for critics to be scored, Metacritic-style" 5 months ago:
That's funny in this context, because BG3 has a terrible camera.
- Comment on Larian will no longer use GenAI for Divinity concept art, and any genAI used for other games will be "trained on data we own" 6 months ago:
Why even bother? New concept ideas are better coming straight from the mind rather than using a model to regurgitate existing things.
- Comment on Helldivers 2 install size reduction effort yields 131GB in cuts, and you can try the slim build right now 7 months ago:
That should be an option they add, not something forced on every user. A lot games are just poorly made..
- Comment on Valve dev counters calls to scrap Steam AI disclosures, says it's a "technology relying on cultural laundering, IP infringement, and slopification" 7 months ago:
I'd rather pay for neither.
- Comment on Valve dev counters calls to scrap Steam AI disclosures, says it's a "technology relying on cultural laundering, IP infringement, and slopification" 7 months ago:
These people must have genuinely been dropped on their heads multiple times. How do they think anything got done before the "AI" boom? Its mind boggling ahahahha
- Comment on Valve dev counters calls to scrap Steam AI disclosures, says it's a "technology relying on cultural laundering, IP infringement, and slopification" 7 months ago:
Respectfully, fuck right off.
Indie games compete all the time, they make millions. Games are an artform. Any developers using AI are in it for a quick buck and people dont want to reward that versus traditional hardwork.
Indies have been wildly successful for decades before AI has even existed, so dont suddenly pretend its a crutch they need now. And you are down right disrespecting any legitimate artists by defending AI use. It's disgusting.
It's the AAA devs that are going to use AI to pump out more garbage, not the honest indie developers.
- Comment on Epic CEO wants Valve and Steam to stop requiring devs to disclose generative AI usage 7 months ago:
They've always wanted all of the money without any of the effort.
- Comment on Epic CEO wants Valve and Steam to stop requiring devs to disclose generative AI usage 7 months ago:
Good. Fuck "AI". They should have to disclose exactly what it was used for and that should be displayed right at the top of the games store page, along with any extra transactions in the game, extra accounts or launchers needed.
- Comment on Epic CEO wants Valve and Steam to stop requiring devs to disclose generative AI usage 7 months ago:
Fuck right off Tim. You cunt.
And you wonder why nobody wants to use your shitty storefront.
- Comment on Valve confirm the Steam Machine will be priced like a PC with similar specs, rather than a console 7 months ago:
Steam Deck proved that Linux can now be a success in the hands of the general public. This is basically a more powerful one you plug into your TV.
While it is a custom PC, like the Deck, its also a curated experience, like the Deck.
The evidence is already there, I would understand you if this was their first product back, but it isnt.
- Comment on Valve confirm the Steam Machine will be priced like a PC with similar specs, rather than a console 7 months ago:
The first time it was largely due to lack of game support and confusion as they were 3rd party devices.
This time pretty much every game will run through Proton, Linux for desktop has matured a lot, SteamOS is much better and Valve are selling it 1st party. It will sell a lot, even if it is priced as a PC... I mean at the end of the day it is a PC, a custom SFF one, which are usually very expensive. This will good value for what it is, you just can't compare it to a console.
- Comment on Kerbal Space Program spiritual successor Kitten Space Agency releases pre-alpha for free 8 months ago:
Stationeers has been early access since 2017, instead of finishing it, they made another game and now have two more games in development. This new game will suffer the same fate, guy has all these ideas and promises but never executes on them.
He saw the KSP situation and is trying to capitalise on it, instead of finishing things people already paid for.
- Comment on Kerbal Space Program spiritual successor Kitten Space Agency releases pre-alpha for free 8 months ago:
Dean Hall. All you need to know that its going to be abandonware.
- Comment on Subnautica 2 and InZoi publishers announce voluntary layoff program "amid the era of AI transformation" 8 months ago:
You had to discover the world yourself in Subnautica, they pointed you to an island one time, the rest was reading PDAs. You were a silent protagonist, so it was easier to immerse yourself in the world.
Below Zero was so disappointing in every regard except more base building options. (I cant remember if they added them to the original or not in an update). Why did they make the protagonist speak??? Ugh.
You go down on the planet to find out what happened to your sister and you get pretty much railroaded (waypoint here, waypoint there) into leaving without ever even acknowledging your sister again, unless you remember and go looking. All the enemies in BZ had the same "munch munch munch" making them all so uninteresting. The world was small and empty, it literally had no depth. The entire land portion was such a dumb addition and the worm was just incredibly annoying rather than something daunting to deal with.
Subnautica is one of them games you wished you could play blind again. Below Zero though...
It's one of them too often occurring cases where developers don't know what made their original game good.
- Comment on Subnautica 2 and InZoi publishers announce voluntary layoff program "amid the era of AI transformation" 8 months ago:
Add it to ever growing list of reasons to not buy Subnautica 2
- Comment on Jack Dorsey funds diVine, a Vine reboot that includes Vine's video archive 8 months ago:
Yeah, it is just going to be filled with shortened down tiktok slop rather than anything it would have been in the past.
- Comment on The Steam Controller 2 Got A New Icon And It Further Confirms The Layout 8 months ago:
There's literally analog sticks right there?