ArmoredThirteen
@ArmoredThirteen@lemmy.zip
- Comment on ‘Goal is viewer addiction’: Email from YouTube employee show company’s mission 2 weeks ago:
It seems to primarily be a problem when viewing stuff on my phone tbh, since my laptop is already basically in lockdown. I’m admittedly an old person when it comes to phones; millenial but I didn’t decide to get one until like 2020. Any particular suggestions for something similar that could work well on android?
- Comment on ‘Goal is viewer addiction’: Email from YouTube employee show company’s mission 2 weeks ago:
I don’t generally get addicted to things online and have always avoided yt shorts. Last couple months it somehow managed to sneak into my regular routine. Historically when I did find a rare watchable one I’d convert the link to not be the somehow even worse than the normal viewer.
How the fuck did they suck me in? I don’t know how it started, I don’t even like watching the fucking things. Now I’m considering blanket blocking yt because of it. Insidious bastards
- Comment on GitHub hits CTRL-Z, decides it will train its AI with user data after all 2 weeks ago:
I’m home sick today. Gonna start migrating my shit away from there
- Comment on Unity announce expanded support for Steam, Native Linux, Steam Deck and Steam Machine 4 weeks ago:
I wonder if they’re going to fix the issue where you can’t fucking adjust the editor’s UI scale in Linux: discussions.unity.com/t/…/53
One of the most basic things you can have yet they don’t and it makes it impossible to use on some displays
- Comment on Report: Microsoft quietly kills official way to activate Windows 11/10 without internet 3 months ago:
My internet is so bad it can sometimes take me over a dozen tries to get a web search to load. It likes to flicker on and off so a lot of times it’s a matter of being lucky that it is on when I try and load something or when a program does a check. Depending how the requirement is built it could make it nearly impossible for me to install windows (not that I would, I use Arch btw, but I’m on the same infrastructure as a bunch of students also suffering from shit internet and they mostly use windows).
For example I can usually download things it just takes a long time. There is a mod list tool though I would love to use but during it’s verification check if any mod fails to respond then it aborts the whole operation. I have roughly a 100% chance of several mods’ pages failing to handshake the first couple tries so the tool is useless to me.
- Comment on Gmail can read your emails and attachments to train its AI, unless you opt out 4 months ago:
Any suggestions on a good one to use with my own domain?
- Comment on Gmail can read your emails and attachments to train its AI, unless you opt out 4 months ago:
As part of my most recent move I switched from windows to Linux. I gotta switch away from google now. What’s the current recommendations, is Proton still in hot water? Ideally something I can link my own domain or domains up to
- Comment on Steam Deck sales still going strong over three years later 11 months ago:
Wake up babe, new lower surgery tech just dropped
- Comment on Steam Deck sales still going strong over three years later 11 months ago:
This is great news but I’m curious what it’s going to take for your underwear to fly off
- Comment on Papers, Please: USA Edition | Official Trailer - YouTube 1 year ago:
Omg is that a Kentucky fried movie sound bite out in the wild?? youtu.be/kpJy38HNjMU
- Comment on Using source command for virtual Python environment 1 year ago:
Okay so I wiped the .venv that VSCode made again and this time ran the venv creation using
python3 -m venv venv. It’s working with command line now but not within VSCode (running into the same issue that I had before but in reverse, so VSCode isn’t recognizing pip or other installed modules like markdown that I added in command line).This is starting to feel like maybe a difference in how VSCode handles the virtual environment vs the command line. When I create the venv in one it breaks the other
- Comment on Using source command for virtual Python environment 1 year ago:
I’m using Konsole, seems to be the default terminal for me
- Comment on Using source command for virtual Python environment 1 year ago:
Thank you for help with what commands to run to get more info. I’ve tried multiple virtual environments each of ones built on the command line and through VSCode and had the same results with each. The current one that I did the cat command on was built with VSCode.
cat .venv/bin/activate
# This file must be used with “source bin/activate” from bash # You cannot run it directly deactivate () { # reset old environment variables if [ -n “${_OLD_VIRTUAL_PATH:-}” ] ; then PATH=“${_OLD_VIRTUAL_PATH:-}” export PATH unset _OLD_VIRTUAL_PATH fi if [ -n “${_OLD_VIRTUAL_PYTHONHOME:-}” ] ; then PYTHONHOME=“${_OLD_VIRTUAL_PYTHONHOME:-}” export PYTHONHOME unset _OLD_VIRTUAL_PYTHONHOME fi # Call hash to forget past locations. Without forgetting # past locations the $PATH changes we made may not be respected. # See “man bash” for more details. hash is usually a builtin of your shell hash -r 2> /dev/null if [ -n “${_OLD_VIRTUAL_PS1:-}” ] ; then PS1=“${_OLD_VIRTUAL_PS1:-}” export PS1 unset _OLD_VIRTUAL_PS1 fi unset VIRTUAL_ENV unset VIRTUAL_ENV_PROMPT if [ ! “${1:-}” = “nondestructive” ] ; then # Self destruct! unset -f deactivate fi } # unset irrelevant variables deactivate nondestructive # on Windows, a path can contain colons and backslashes and has to be converted: if [ “${OSTYPE:-}” = “cygwin” ] || [ “${OSTYPE:-}” = “msys” ] ; then # transform D:\path\to\venv to /d/path/to/venv on MSYS # and to /cygdrive/d/path/to/venv on Cygwin export VIRTUAL_ENV=$(cygpath /home/deck/Repos/PysidianSiteMaker/PysidianSiteMaker/.venv) else # use the path as-is export VIRTUAL_ENV=/home/deck/Repos/PysidianSiteMaker/PysidianSiteMaker/.venv fi _OLD_VIRTUAL_PATH=“$PATH” PATH=“$VIRTUAL_ENV/“bin”:$PATH” export PATH # unset PYTHONHOME if set # this will fail if PYTHONHOME is set to the empty string (which is bad anyway) # could use
if (set -u; : $PYTHONHOME) ;in bash if [ -n “${PYTHONHOME:-}” ] ; then _OLD_VIRTUAL_PYTHONHOME=“${PYTHONHOME:-}” unset PYTHONHOME fi if [ -z “${VIRTUAL_ENV_DISABLE_PROMPT:-}” ] ; then _OLD_VIRTUAL_PS1=“${PS1:-}” PS1='(.venv) ‘“${PS1:-}” export PS1 VIRTUAL_ENV_PROMPT=’(.venv) ’ export VIRTUAL_ENV_PROMPT fi # Call hash to forget past commands. Without forgetting # past commands the $PATH changes we made may not be respected hash -r 2> /dev/nullwhich python
/usr/bin/python
python -m pip freeze
aiohttp==3.9.1 aiosignal==1.3.1 anyio==4.2.0 attrs==23.2.0 btrfsutil==6.7.1 certifi==2024.2.2 cffi==1.16.0 click==8.1.7 crcmod==1.7 crit==3.18 cryptography==41.0.7 dbus-next==0.2.3 dbus-python==1.3.2 distro==1.9.0 evdev==1.6.1 frozenlist==1.4.1 h11==0.14.0 hid==1.0.4 httpcore==1.0.2 httpx==0.26.0 idna==3.6 iotop==0.6 multidict==6.0.4 nftables==0.1 packaging==23.2 perf==0.1 ply==3.11 progressbar2==4.3.2 protobuf==4.25.2 psutil==5.9.8 pyalsa==1.2.7 pyaml==23.9.0 pycparser==2.21 pyelftools==0.30 pyenchant==3.2.2 PyGObject==3.46.0 python-utils==3.8.2 PyYAML==6.0.1 semantic-version==2.10.0 smbus==1.1 sniffio==1.3.0 SteamOS Atomic Updater==0.20190711.0 steamos_log_submitter @ file:///builds/holo/holo/holo/steamos-log-submitter/src/steamos-log-submitter typing_extensions==4.9.0 yarl==1.9.4
- Submitted 1 year ago to steamdeck@sopuli.xyz | 12 comments