wccrawford
@wccrawford@discuss.online
- Comment on GeForce Now’s 100-hour monthly limit goes live in 2026 1 week ago:
It doesn’t have to be a “brand new AAA game”. It can be a somewhat-recent AAA game on sale. Some of the discounts in the first year are ridiculous.
And I’ve been surprised at how many games in the past few years were more than my 3070 could handle on high settings, let alone “ultra”.
- Comment on GeForce Now’s 100-hour monthly limit goes live in 2026 2 weeks ago:
Yes, you’re effectively renting a powerful computer.
Previously, you could just use it without limits, and the math worked out for everyone. It’s something like 3-6 years of service to cover the cost of a decent-to-great computer.
Now, if you’re a hardcore gamer and go over 100 hours a month, that value changes, and the break-even point is sooner. If you play for 40 hours a week, that time is effectively halved.
At the current rates, it continues to seem like a really good value, so long as you aren’t bothered by the slight input lag or the video compression.
But if more people use the service for more time, they’re going to have to charge more money. Either higher base rates, or lower limits. And it’s eventually going to show that it doesn’t really make sense for anyone except as a temporary measure, and then the service will disappear because it didn’t work well enough.
- Comment on Study into inverted versus uninverted controls suggests we can stop having pointless arguments about it 3 months ago:
We could always “stop having pointless arguments about it”.
Some people enjoy normal, and some people enjoy inverted. Most people have a strong preference.
There needs to be an option for it in the controls. End of story.
- Comment on Assassin's Creed Shadows adds a self-driving horse, but I implore you not to use it 8 months ago:
I’m not sure who needs this advice. The game was designed to be played without it, so that’s good.
People that need the feature will use it, of course. For whatever reason.
Everyone else has a choice: Mindless running through the wilds to get where you’re going, sometimes seeing something interesting on the way… Or just letting this thing get you there, without the “follow the white line” minigame.
The people who are going to use this were already using in-game features to do it as much as possible, but with a manual component that irked them. Asking them not to use it isn’t going to improve their game experience.
Anyone who roams without the white line isn’t even in this discussion. They would never use this feature, so the advice doesn’t change their mind at all.