truthfultemporarily
@truthfultemporarily@feddit.org
- Comment on Yes, Paradox are aware that a “barrage of DLCs” can scare away new players, for all their bundles and discounts 3 days ago:
They are one of very few studios who update their games for years after release. Games make the biggest chunk of lifetime revenue at release. Unless you are a unicorn and have low development costs (Minecraft, Terraria, factorio), you will simply go bankrupt updating your game for free. See the rise of industry dude, made 4 million and now lost his house. Why? He kept funding development for four years without any revenue. Everyone who wanted the game bought it in the first year.
If you want to keep updating your game for more than a couple of months you need cashflow. You have the choice of micro transactions, subscriptions or dlc. You need to do this or go bankrupt.
Paradox gives free content updates along every DLC. I really fail to see how that is bad. The alternative would be to simply release the game, patch it for a couple months, then start working on the next game, like every other game studio. But people would hate that to. You can really do nothing in the games industry without people hating on you.
- Comment on Valve makes almost $50 million per employee, raking in more cash per person than Google, Amazon, or Microsoft — gaming giant's 350 employees on track to generate $17 billion this year 2 months ago:
I’m not talking about slop games, I’m talking about giving single dev games a chance. Even successful single dev games make maybe 140000k which is 70k on your bank account. Having 18k more would make a massive difference for those games.
- Comment on Valve makes almost $50 million per employee, raking in more cash per person than Google, Amazon, or Microsoft — gaming giant's 350 employees on track to generate $17 billion this year 2 months ago:
They don’t have to vet anything, just make the first 50k free.
- Comment on Valve makes almost $50 million per employee, raking in more cash per person than Google, Amazon, or Microsoft — gaming giant's 350 employees on track to generate $17 billion this year 2 months ago:
They could definitely lower their 30% cut for indie devs. Even just making the first 50k free would be huge (epic takes no cut for the first million).
- Comment on AI experts return from China stunned: The U.S. grid is so weak, the race may already be over 5 months ago:
Let’s be fair: no one ever warned that this could happen.
- Comment on The Darkest Files - prosecute real Nazi crimes 9 months ago:
You interview witnesses and go “into” their memories in first person. Interacting with objects is asking that person a question.
Then, you reconstruct the crime using a blueprint on a timeline, and support everything with three collaborating pieces of evidence.
- Submitted 9 months ago to gaming@lemmy.zip | 2 comments
- Comment on Spilled! is a gorgeous and relaxing short game about cleaning up the ocean 9 months ago:
Fun fact: the developer lives on a boat.