Comment on StarCraft-Inspired RTS From Former Blizzard Devs Losing Online Multiplayer Because Server Partner Was Bought By AI Company - Aftermath (Nathan Grayson)

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titanicx@lemmy.zip ⁨1⁩ ⁨day⁩ ago

Only a handful of games ever had that capability. And most all games that were MMO were never designed for that.

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