grue
@grue@lemmy.world
- Comment on You Know About Flock Cameras, Meet Nema Nodes: They Turn Streetlights Into A Surveillance Network 1 week ago:
A “NEMA node” is a standard power outlet.
This article is bait designed to trick surveillance opponents into destroying their own credibility by complaining about innocuous stuff instead of problems that matter. It’s on par with an article fearmongering about “dihydrogen monoxide,” except worse because it’s not satire.
- Comment on Steam Machine is currently selling an estimated 12k–15k units per week, based on its strong position on Steam's Global Top Sellers chart. 1 week ago:
According to the Gamers Nexus (I think) video I saw, they’re sourcing whatever RAM they can find, so some units ship with 1x16GB and others ship with 2X8GB and it’s just random luck which you’ll get.
- Comment on CD Player for the Steam Machine 1 week ago:
Wait, the gabecube isn’t exactly a cube? Well that’s just mildly annoying for no good reason!
- Comment on Should you DeGoogle your smartphone? 3 weeks ago:
As the owner of both a Pixel 8 running Graphene and a Pinephone, you really aren’t missing anything.
- Comment on Using a webcam, the Steam Controller can now seek out it's charger by vibrating across the desk 4 weeks ago:
Look, if you just want something that vibrates there are a lot of easier ways to achieve that.
- Comment on Steam machine prices are live 5 weeks ago:
I’m not sure anybody really cares about the streaming codec as long as it works with good quality.
But fair enough: I agree it would be nice to have a “Steam Link 2” that could do 4K60 (or better) and (as pointed out in a Machine review video I just watched) support HDMI CEC.
- Comment on Valve Steam Machine Review - Gamers Nexus 5 weeks ago:
Depends how many memory channels the CPU supports. On a small consumer CPU, no benefit, but start getting up into bigger chips like Threadripper or especially Epyc and some of them support even more than four channels.
- Comment on Steam machine prices are live 5 weeks ago:
What they should have done is made a new Steam Link with more capable hardware for cheap. That would have sold like hotcakes.
The Steam Link was pretty much a dumb terminal for VNC. In what way does it need to have “more capable hardware?”
- Comment on Valve Steam Machine Review - Gamers Nexus 5 weeks ago:
Apparently, some units will ship with 1x16GB RAM and some will ship with 2x8GB RAM. I understand their decision to scrounge both types of memory to be able to ship more units, but I wish they’d let customers express express a preference.
- Comment on The Steam Frame Will Have An Enthusiast Kit With A Hot-Swappable Battery 5 weeks ago:
Sounds like a worthwhile tradeoff for something you’re strapping to your face and therefore want to be as light as possible.
- Comment on Got my Steam Controller guys! Ain't she a beaut 🤩 1 month ago:
- It’s a full controller, no “only one joystick” like the 2015 model.
This is 16-bit controller slander.
- Comment on Got my Steam Controller guys! Ain't she a beaut 🤩 1 month ago:
I also have a pair of underused Steam Controllers, and a Steam Link to go with them. Turns out I just don’t care about gaming on my TV.
- Comment on Alleged Steam Machine specs according to Chris Mizo 2 months ago:
So, there’s a pretty big leap going from Strix Point (mid tier) to Strix Halo (high-end)
Holy shit, no kidding! I guess maybe that’s the reason Valve didn’t go that way: they wanted to put their product right in the middle of that graphics gap. Also, even that first one apparently has 12 CPU cores, so the whole balance between CPU and GPU performance is just off.
Still though, if we’re talking custom, it would’ve been cool if Valve could’ve had them build something equivalent to a “Ryzen AI 7” or “Ryzen AI 5”, but still with Radeon 8050S or 8060S graphics.
- Comment on Alleged Steam Machine specs according to Chris Mizo 2 months ago:
larger chip, lower yields
Oh right, I forgot about that part.
Not sure what kind of area one could expect for the CPU alone (without the integrated GPU) for this kind of process
I guess you could look up specs for a desktop Ryzen CPU that doesn’t have integrated graphics. Not sure which is the right one to pick, but I checked a few AM5 chips and they were all about 71 mm^2^ @ either 5 or 4 nm.
BTW, what actually is “Strix Halo” anyway? I’m confused about whether it’s what they’re calling all the latest-generation APUs, or just the high-end ones, or Asus co-branding, or what.
Are there not any lesser APUs (with smaller die size and higher yields) that aren’t “Strix Halo” but still have a similar architecture and decent gaming performance?
- Comment on Alleged Steam Machine specs according to Chris Mizo 2 months ago:
Unified still requires a significant amount of chip area per die
Even compared to having two entirely separate memory controllers, one for the CPU and one for the GPU?
- Comment on Alleged Steam Machine specs according to Chris Mizo 2 months ago:
They say it’s a custom design, so surely they could’ve custom-designed it to be unified rather than discrete if they wanted. I guess maybe they were trying to make sure it would only be bought by gamers by deliberately making it less versatile for AI?
- Comment on Alleged Steam Machine specs according to Chris Mizo 2 months ago:
Anybody else mildly surprised it isn’t based on an APU with unified memory, like a cheaper/slower Framework Desktop?
- Comment on Subnautica 2's first update will add a sprint button, because players are building their bases too big: "they might want to go a little bit faster" 2 months ago:
IIRC it would start to break if you made it too big in the previous game (and I’m not talking about the strength reinforcement at depth mechanic; I’m talking about Youtubers like Let’s Game It Out building a tube halfway across the map).
I myself had a base that reached from the surface biome down into the jellyshroom cave, and another on the island with a ladder from the beach to the summit.
- Comment on Valve Engineering 2 months ago:
No, the problem is that people believe “[concept] on a computer” is somehow magically different from “[concept] IRL” when it’s not.
When you buy a game from Steam, you buy a game, not a license, and the First Sale Doctrine applies just as much as it does if you buy a board game from Walmart. Any claims to the contrary are simply lies, and any government support for such lies is simply tyranny.
- Comment on [deleted] 2 months ago:
Indefinitely.
- Comment on Playnix launch their own Steam Machine-like Linux gaming console 3 months ago:
That’s an off-the-shelf case? Which one is it?
- Comment on Only 2 years after release Star Trek: Resurgence is being delisted 3 months ago:
And with zero advance notice, too! What the fuck?
- Comment on Microsoft admits its recent server-side "update" broke vital Windows 11 Start menu function 3 months ago:
Like I said, fucked up. Especially the “feed you ads” part, but even just the “take you out to the Internet” part is wrongheaded when you’re purposefully searching on the start menu instead of in a web browser.
- Comment on Microsoft admits its recent server-side "update" broke vital Windows 11 Start menu function 3 months ago:
It’s fucked up that search on the start menu even requires anything ‘server-side’ to begin with.
- Comment on Iranian missile blitz takes down AWS data centers in Bahrain and Dubai — Amazon reportedly declares “hard down” status for multiple zones 3 months ago:
Some companies self insure.
I would especially expect that of a company like Amazon, that’s bigger than the insurers (and re-insurers) themselves.
- Comment on Iranian missile blitz takes down AWS data centers in Bahrain and Dubai — Amazon reportedly declares “hard down” status for multiple zones 3 months ago:
Why would you not close the ticket as “WONTFIX” or something in that situation?
- Comment on StarCraft-Inspired RTS From Former Blizzard Devs Losing Online Multiplayer Because Server Partner Was Bought By AI Company - Aftermath (Nathan Grayson) 3 months ago:
Beats me; I wasn’t trying to talk about that. I was just pointing out that StarCraft and TA, despite both being RTSs, are different enough from each other that it doesn’t necessarily make sense to try to share a codebase between them.
- Comment on StarCraft-Inspired RTS From Former Blizzard Devs Losing Online Multiplayer Because Server Partner Was Bought By AI Company - Aftermath (Nathan Grayson) 3 months ago:
I mean, if the game engine is the issue you’re worried about, people had already been working on Free Software WarCraft/StarCraft clones almost a decade before the Spring Engine existed. stratagus.com/stargus.html
- Comment on StarCraft-Inspired RTS From Former Blizzard Devs Losing Online Multiplayer Because Server Partner Was Bought By AI Company - Aftermath (Nathan Grayson) 3 months ago:
I think the reason nobody has is Starcraft is so much more limited of an RTS design it feels weird to start from a Total Annihilation inspired rts game engine and take a whole bunch away (shift clicking, build cues, actually 3d trajectories of cannons, complex unit interactions rather than simplistic rock-paper-scissors relationships, actually flying aircraft, organic terrain variation instead of simplistic stepped levels…the list goes on and on)
Exactly. Those “limitations” (I would use a less biased word, BTW) make it a different game. Not necessarily worse or even more simplistic, but definitely different, kinda like how Chess and Go are different even though they’re broadly in a similar genre.
- Comment on StarCraft-Inspired RTS From Former Blizzard Devs Losing Online Multiplayer Because Server Partner Was Bought By AI Company - Aftermath (Nathan Grayson) 3 months ago:
I haven’t played Beyond All Reason or this “StarCraft-inspired” game, but I have played Total Annihilation and StarCraft and I wouldn’t consider them to be substitutes for each other.