Comment on Steam stops indie developer from releasing a game for infringing the copyright of his own work
Darkassassin07@lemmy.ca 1 week ago
Valve pointed out that some screenshots of the game contain “board game objects” from board games Second Best and Dinostone, which is true. However, they too were developed by Daikichi, albeit under different names – and the developer doesn’t know how to prove it.
So, Valve correctly identified some of the assets used here originated with another title and/or artist. And the dev here has (at least so far) failed to prove they own said property…
How is that Valves fault?
If it turns out this Dev doesn’t actually own the rights and Valve had let it go up for sale; people would be pissed both at the infringement and at Valve for allowing it.
AntiBullyRanger@ani.social 1 week ago
Folks still care about copyright‽
That aside, folks want Valve to become acopyright enforcer‽
Darkassassin07@lemmy.ca 1 week ago
Yes; usually, people care when others blatantly plagiarize their work (particularly for profit), and often they would like distributors to help prevent it where possible/reasonable.
Note: I never said ‘copyright’. I’m just talking about the more general concept of Intellectual Property, not any specific legal framework.
Not sure what your link has to do with this conversation besides just being a separate reason to not like Valve.
I can’t say I’m thrilled they’re exploring AI tools, particularly with ChatGPT; but that doesn’t mean they shouldn’t prevent IP infringement within their store…
AntiBullyRanger@ani.social 1 week ago
Like, I am all for compensation, and endorsements, but Valve, of all monopolists? Could they not have used itch, humble bundle, heck, GameStop?
Ah, I guess folks haven’t caught up in news.