Comment on "It's expensive and it doesn't age": Why Ken Levine didn't aim for realistic graphics in BioShock, and won't for Judas either

Coelacanth@feddit.nu ⁨14⁩ ⁨hours⁩ ago

(…) BioShock still looks good because it wasn’t trying to get every nut and bolt super realistically rendered. It was a style."

Totally agreed, and the same goes for almost every other game with stylized graphics too (well, the good ones). Art direction trumps graphical fidelity every time, and stylized graphics don’t run into the uncanny valley problem of attempted (but not quite successful) photorealistic graphics.

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