Coelacanth
@Coelacanth@feddit.nu
- Comment on Discord announced a revamped global age verification system 1 week ago:
Yeah, I agree, I even mentioned it above. The mobile apps are out in beta now though, I think. At least Android.
- Comment on Discord announced a revamped global age verification system 1 week ago:
I am not surprised Fediverse denizens tend to want to recommend IRC and Mumble and xmpp and whatever, but the truth is as you describe it. There is no one size fits all replacement yet that is viable.
- Comment on Discord announced a revamped global age verification system 1 week ago:
At some point maybe Fluxer will be ready.
- Comment on [Eurogamer] Control Resonant review 1 week ago:
On the one hand this doesn’t sound good and echoes some fears I’ve had about Control: Resonant. On the other this reviewer also have Alan Wake 2 a score of 3/5, so who knows…
- Comment on Escape a roundabout as a stoned tuk-tuk driver in Zero Parades' free Director’s Cut update, which will add about 40,000 new words to the RPG next month 2 weeks ago:
Didn’t it just come out? There’s already a Director’s Cut!?
- Comment on [Eurogamer] Fire Emblem: Fortune's Weave review 2 weeks ago:
This is the first time I’m wishing I had a Switch 2. But even this is not going to make me buy first party Nintendo products. Maybe a used one in five years.
- Comment on European Commission's proposed EU Kids Act could see online games forced to enact stricter age verification amid new rules around accounts for under 15s 2 weeks ago:
Agreed.
- Comment on European Commission's proposed EU Kids Act could see online games forced to enact stricter age verification amid new rules around accounts for under 15s 2 weeks ago:
I mean, there is definitely abuse and exploitation happening in online games. Roblox is a well-documented hellhole of predators. But intrusive age verification can’t be the answer.
- Comment on Lies of P's sequel is a Wizard of Oz homage called Wonders of O, going by a Neowiz trademark, and probably not a videogame based on a famous work of French erotica 2 weeks ago:
- Comment on European Commission's proposed EU Kids Act could see online games forced to enact stricter age verification amid new rules around accounts for under 15s 2 weeks ago:
Oh fuck off.
- Comment on "Why do we need more graphics?": 2010's Alan Wake was as photoreal as videogames ever needed to be, reckons original Thief designer 2 weeks ago:
I mean… that’s kind of a hard question. Alan Wake 2 is the culmination point of everything Remedy has done up to that point. You’ll get paid off for having played all of:
- Max Payne 1
- Alan Wake
- Alan Wake’s American Nightmare
- Quantum Break
- Control
- Control’s AWE DLC
AW2 is a direct sequel to Alan Wake, so that is of course the single most important previous game to play. The story is directly built on top of AW1. But at the same time I will say… Alan Wake 2 is such a good game that if you are absolutely certain you have no interest and never will have an interest in playing the other Remedy games first, you should probably just play Alan Wake 2 then, because it’s really just fantastic.
I would still recommend watching some kind of recap of the previous games on YouTube, it might be better than nothing.
- Comment on "Why do we need more graphics?": 2010's Alan Wake was as photoreal as videogames ever needed to be, reckons original Thief designer 2 weeks ago:
I’m a big Remedy-head, so I’m very biased here. But I will argue it’s worth pushing through it. The story is interesting and the payoff is worth it. AW2 is an incredible game. The first game definitely haven’t aged well though, even though I like the story and characters and think it has some charm.
- Comment on "Why do we need more graphics?": 2010's Alan Wake was as photoreal as videogames ever needed to be, reckons original Thief designer 2 weeks ago:
I mean, I am a firm believer in Art Direction>Fidelity, but there is no reason you can’t have both, too. Anyone who’s played Alan Wake and then Alan Wake 2 directly after will probably agree that yeah, better graphics can have a pretty damn big impact.
- Comment on The classic Westwood / EA game Nox joins the GOG Preservation Program with new fixes 2 weeks ago:
No is like the definition of an old forgotten gem. Although I haven’t played it since it came out so I guess I can’t vouch for the veracity of the “gem” part of the statement. But it certainly is old and forgotten!
- Comment on [Eurogamer] Marvel's Wolverine review 3 weeks ago:
Good review. PS5 exclusives continue to leave me wanting. So far I’ve successfully avoided 100% of the FOMO for not owning one.
This was also very much on point:
If you’re much like me you might feel this sort of thing is starting to get a bit overdone - especially within PlayStation’s first-party offerings, which, as I’ve written before, have all started to merge into one. Count how many Sony-developed games in the past five years have grapple hooks, climbable ledges, parries, gliders, RPG-lite skill trees, waist-high grass, ultra-simple environmental puzzles, and a form of rage meter that fills up until you can press L3+R3 or L2+R2 for an ultimate of some kind, and the formula doesn’t so much reveal itself as it does write it on your forehead in yellow paint.
- Comment on "Top-down Zelda meets Bloodborne": action RPG Withering Realms is out now in early access, should you fancy riding the shoulders of a horrible doll 3 weeks ago:
It’s finally out!? It’s been stuck in Steam Approval Review Hell for a couple of days. Holy hell, this may be my most anticipated game of the year. If anyone hasn’t played the first game (Withering Rooms) yet then you should get on it immediately. It’s amazingly good, especially for a solo dev game(!).
- Comment on Trump dirties up 8-bit classics with cringe revamp 4 weeks ago:
I fucking hate it here.
- Comment on Baldur's Gate 3's Mizora becomes a fully-fledged companion thanks to a new mod, just in case you fancy adding a calculating cambion to your crew 4 weeks ago:
I wonder how much reactivity, interjections and party banter they were able to put together out of repurposed lines from the game files. Those things are the primary reason to take someone with you in an RPG.
Still, would much rather have a silent Mizora with me than a speaking Wyll.
- Comment on [Eurogamer] Onimusha: Way of the Sword review 4 weeks ago:
They’re really selling me on this, you know. Man, that sounds fucking enticing.
- Comment on "I'm desperately looking for anybody who knows anybody at Valve": open world satire Future? No Thanks! is still locked in Steam horny jail 4 weeks ago:
Well, I’m interested.
- Comment on "We're not doing something that everyone [would] do": After Cost of Hope, Stalker 2 devs are working on multiplayer which won't be "session-based" like Counter Strike 5 weeks ago:
The amount of work they’re putting in post-launch is making me more and more comfortable with my decision to pre-order out of support and solidarity. I really hope they pull everything off.
- Comment on Gun Fu action game SPINE looks super-slick in the new trailer, releasing in 2027 5 weeks ago:
Let’s hope this is “Wanted: Dead but actually good”, because a gun fu game like this has a lot of promise.
- Comment on [Eurogamer] Mortal Shell 2 review 1 month ago:
Looks cool, I almost considered buying it, but I am put off by the long runbacks.
- Comment on Linux VRAM management set for more improvements with kernel 7.3 1 month ago:
Doesn’t Nvidia have Prime for their Linux drivers built in now? I remember you used to have to fuck around with Bumblebee, now that was a hassle.
I guess if you don’t have an Nvidia GPU it’s still a hassle.
- Comment on Make every shot count in Perihelion: Rogue Orbit, a space roguelite with EVE-style transversal combat 1 month ago:
EVE has underrated combat mechanics to be honest, so I’m surprised there haven’t been more attempts to make games inspired by them. Managing your transversal and tracking of yours and the enemy’s weapons is quite fun.
- Comment on Saber admit Rideshare "Stimulator" features generative AI writing, but deny they replaced taxi game's lead writer with ChatGPT 1 month ago:
I knew there was something off about the writing in that game from the trailer.
- Comment on Fire Watch with me - Firewatch (2016) Review 1 month ago:
Because it’s on .ml and cm doesn’t want people to go there. Notice how this wasn’t made using the actual cross-posting function.
- Comment on What're you playing right now? 1 month ago:
I’m at the last bit of The Drifter, which I’ve been enjoying immensely. In the latter half some of the puzzles did start get a little convoluted (though maybe I’m just stupid) but overall it’s been an incredible pulp thriller ride underpinned by mostly logical puzzles. Beautiful art, sharp writing and excellent voice acting. The story is a fun ride too.
I’ve also been playing some Wanted: Dead. It’s an interesting mess of a game. I already ranted about it over in the PatientGamers community weekly thread. In a different universe this could have been a cult classic. The combat is still decent enough even with all the flaws.
- Comment on Making Baldur’s Gate 4 would be "a great challenge" for Rogue Trader devs Owlcat, co-founder says, as the studio reiterate their commitment to CRPGs 1 month ago:
Do we really need more Baldur’s Gates? The story was finished in Throne of Bhaal, then Larian dug the corpse up and put a mindflayer brainworm in it, and now it’s finished again. Just tap into the oodles of other Dungeons and Dragons settings for the next game. Why not adapt the Dragonlance novels into games? Or call it something else if you stay in Forgotten Realms, let this franchise rest.
Ah, I’m sorry I’m just shouting at clouds. Who wants a new IP when you can cash in on a successful established brand and squeeze some wallets until they bleed. That’s my bad, I forgot myself and the current state of things for a second. And I mean, it already worked for BG3 so fuck it, run it back I guess.
- Comment on S.T.A.L.K.E.R. 2: Cost of Hope DLC releases in August along with a big free upgrade 2 months ago:
I’m cautiously optimistic. I really hope this is the big redemption, sort of like Phantom Liberty/2.0 for Cyberpunk.
I’m starting to look forward to a second playthrough.