Comment on Subnautica 2's no-killing ethos "will be a continued point of resistance" among players, say Unknown Worlds, but they have no plans to change it

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Korhaka@sopuli.xyz ⁨1⁩ ⁨week⁩ ago

Yeah, designed right I can see it being fine. You can’t kill a rock falling towards you, you have to avoid it. As long as anything that could kill you is something that makes sense you would be unable to kill it then it seems fine to me.

If you can’t kill something that should be easy enough to kick to death then it comes across as odd.

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