Comment on Nearly Half of CD Projekt Now Working on The Witcher 4
ono@lemmy.ca 1 year agoIt seems like a great game by all accounts.
Unpopular opinion: I liked the characters and lore a lot, but I found that the sloppy controls and sluggish movement made the world frustrating to interact with, and most of the encounters were so repetitive that I was bored before long. I ended up switching to easy mode so I could finish the story without having to spend much time on the tedious gameplay.
IMHO, if you were to rush through W3 in story mode skipping side quests, just to get the background before playing W4, I don’t think you’d be missing much.
qwertyqwertyqwerty@lemmy.one 1 year ago
I have only played a few hours, but I recall what I thought was a side quest involving pigs, which was a great quest. Are you suggesting that memorable side quests are infrequent and can/should be skipped?
ono@lemmy.ca 1 year ago
I actually found the side quests’ writing pretty good, and indeed, sometimes even memorable. Unfortunately, most of those quests share a handful of nearly identical tasks, so the good writing started to feel like little more than window dressing after a while.
The map encounters were worse, though: Lots of question marks telling me exactly where to go meant there was nearly no real exploration to do in this open world, and arriving at them led to the same copypasta events over and over again. If you happen to enjoy those events enough that you can’t get enough of them, then that’s great, but I was bored after the first dozen or so.
I remember liking a lot of the main quests, and the characters, and the story, and the world building. It’s just that the bulk of the gameplay felt like a lot of filler content, with forgettable combat and awkward controls. (I swear, Geralt, if you plod forward when I pull back on the stick one more time, or let one more candle get in the way of picking up something useful, I’m gonna smack you.)
I hope Witcher 4 maintains (or even improves on) the writing quality of its predecessor, and adds responsive controls and interesting gameplay between the main plot points.