Comment on Deck: Does anyone have an idea or way of estimating how many Steam Deck are in use? (Speculation)
ericwdhs@discuss.online 19 hours ago@thingsiplay@beehaw.org Does this work like Reddit tagging?
I have a Steam Deck I would consider to be in active use, but it’s a secondary system for me, and the times I’m using it most heavily are done without Internet. I don’t believe it’s ever been counted in a survey, and I imagine there’s a bunch of users in the same situation.
The same kind of thing used to happen with VR headsets before they switched it to counting any headset used in the last 30 days (determined by whether the driver was launched). I always used to get the survey when mine wasn’t plugged in, and it always annoyed me to not be counted in the VR userbase. Lol.
thingsiplay@lemmy.ml 18 hours ago
For the survey it does not matter how often you use it or how you use it, with or without internet. If you got the survey and accepted to send the data to Valve, then you are counted in that month. Otherwise not.
ericwdhs@discuss.online 17 hours ago
As I understand it, the survey flags a random sampling of logged in Steam user accounts to run the survey on each month. For each selected user, the survey prompt then pops up the next time they’re online on the device they’re online with as an offline device can’t receive the survey notice.
Let’s say I game with my desktop 20 times per month and my Deck 10 times per month, but I’m only actually connecting it to the Internet 2 times a month for updates. In that scenario, it seems the desktop would be 10 times more likely to get the survey even though that doesn’t reflect the actual usage spread.
thingsiplay@lemmy.ml 17 hours ago
Oh I see what you mean. You are absolutely right. Using the device less often or mostly in offline mode will drastically reduce the chance of getting the survey.
ericwdhs@discuss.online 17 hours ago
Yeah, the inverse problem also exists, multiple users on a single device causing that device to get over-reported. This is most commonly seen with cyber cafes in Asia. The effect is present all year (and is another reason to expect the actual Deck percentage to be slightly higher), but it spikes every February as Chinese cyber cafes get busy over Lunar New Year.