thingsiplay
@thingsiplay@lemmy.ml
- Comment on Amanda Watson, the engineer who pioneered the AirLink and several other technologies for Oculus, was hired at Valve. 2 days ago:
I’m not a fan of coloring for age of post. Usually the compromise is, when mouse hover it will show the actual date in a on hover popup. How about when clicking the time it changes to a timestamp (and back) or while mouse is hovering / touching the time it changes on the fly (without any hover tip).
- Comment on Amanda Watson, the engineer who pioneered the AirLink and several other technologies for Oculus, was hired at Valve. 2 days ago:
Yes, but it makes sense in relation to other posts. It is just frustrating after longer period of time then a few minutes or hours, or when screenshot like this.
- Comment on This Steam Deck Plugin Makes Installing Mods From Nexus Mods Easy And Accessible 6 days ago:
Especially because it is vibe coded. I wouldn’t even do this with every application on every update for a software that is written by good humans. At most for a single application I fall in love with.
- Comment on Epic Games Store will get a Linux version sometime "soon" 1 week ago:
On a personal level, I also don’t like Epic and Tim Sweeney, but recognize how important this is of a change. Tim said in the past they don’t care bout the Steam Deck, because it is not selling well. They will care if it is selling in the tens of millions. (I can’t link to the original Twitter/X post, so I rely on correct quoting from other places.)
“If we only had a few more programmers. It’s the Linux problem. I love the Steam Deck hardware. Valve has done an amazing job there; I wish they would get to tens of millions of users, at which point it would actually make sense to support it.”
- Tim Sweeney
- Comment on A Steam Deck Was Turned Into a Game Boy 2 weeks ago:
And people joke Valve does nothing and wins. How on earth are they doing nothing? :D BTW I’m using FreeTube and its annoying how often I have to change IP too (thank god VPNs). And the buffering issues and so on on top of it, I have to copy the link to separate video player an watch it there… YouTube got unbearable!
- Comment on A Steam Deck Was Turned Into a Game Boy 2 weeks ago:
the steam frame runs on arm its technically native but because its on arch64 they will need something like waydroid
Steam Frame uses Lepton, which is a fork of Waydroid (similar to how Proton is a fork of WINE).
- Comment on A Steam Deck Was Turned Into a Game Boy 2 weeks ago:
If you are interacting with Gamehub (proprietary), then I would look into Gamehub-lite (the patches are Open Source on top of the proprietary original): github.com/Producdevity/gamehub-lite
GameHub Lite is a modified version of GameHub that:
- Removes telemetry and tracking - Umeng analytics, Firebase, JPush, crash reporting
- Removes bloat - Cloud Streaming, Xbox Cloud Gaming, Social features, etc.
- Removes account requirement - Use the app without logging in
- Reduces app size - From 118MB to 52MB (-56%)
- Removes unnecessary permissions - Location, contacts, phone state, etc.
- Adds offline support - Works without constant network connectivity
- Changes package name - gamehub.lite for side-by-side installation
- Adds custom news page - Uses community API for updates
gamenative.app - And then there is GameNative, which is entirely Open Source. Some say that the GameHub devs stealing code or ideas from GameNative, because its suspicious whenever they have a new feature, it only takes very short amount of time for GameHub to do it too. But nobody knows. So I would personally recommend GameNative instead.
I personally didn’t experiment with ARM yet, outside Raspberry Pie 3B and that is ages ago (10 years…). And off course phones. The Steam Frame is really something else and more than just VR. I’m surprised it will have Android app support. Maybe Valve plans on adding an Android category that is not VR related? But I guess developers would need to release and upload their games to this shop, similar to how they do it on Google or F-Droid. This is highly speculative from my part BTW, there are no words about that. Valve tried to expand into films too, which would have been something like Amazon Prime videos or like that. BTW I would love to watch a film in VR.
- Comment on A Steam Deck Was Turned Into a Game Boy 2 weeks ago:
Maybe in the future a smaller version of a Steam Deck could be possible, based on ARM, as ARM is more energy efficient and smaller. Valve is supporting FEX (an x86-64 to ARM64 emulator / translator) and the Steam Frame is based on ARM that can play your Steam library too. I would love to have a small Steam Boy thing. :-) In fact I would be even happy if its weaker than the Steam Deck!
And if VALVE is not doing this, some other company might using SteamOS. But not in this economy.
- Comment on A Steam Deck Was Turned Into a Game Boy 2 weeks ago:
Steam Boy
- Comment on [Controller] FlickStick Videos - YouTube Channel about Steam Controller 2 weeks ago:
Thanks for the tip as well. I’m looking into his collection for videos he already has. Just for fun until more recent videos come out, because I also used very sparingly the old controller. I know there was a small dedicated of users who loved it.
- Comment on [Controller] FlickStick Videos - YouTube Channel about Steam Controller 2 weeks ago:
I do my stuff myself too. Especially loving creating menus or some special configuration with the trackpads involved. But I want to get into gyro a bit more, and was looking for general advice, maybe how stuff works until I get my foothold (just like you :-)).
- Submitted 2 weeks ago to steamdeck@sopuli.xyz | 6 comments
- Comment on Games in 4k? 2 weeks ago:
The Stanley Parable
From personal experience, I can recommend The Stanley Parable: Ultra Deluxe too.
- Comment on Getting the most out of your Steam Controller: Grip Sense 2 weeks ago:
I would be nervous about making it too sensitive, so that only little movement is enough. It could get a little bit twitchy and activate function without me wanting to. Maybe I should actually experiment with the settings and there is maybe a good middle ground for me, and find some use cases just to play around. But I will say that, it’s a novelty and pretty cool idea to come up with by VALVE. I don’t think any controller had something like this before.
- Comment on [Discussion] What games are you playing on your Deck or Machine? - August 2026 2 weeks ago:
I also have the 256gb Deck (LCD day one) and put all Roms on 512gb microSD card. :-) One positive thing about using the Steam version of RetroArch is to have builtin Cloud saves for every configuration and game saves, and playtimes. Also it does not clash with RetroDeck or Emudecks own shortcuts and settings in example. I’ve seen over and over reports of problems that can be traced back to that. On my Deck RetroArch has highest playtime too, right now at 180 hours. :-)
And the controls of F-Zero, it is definitely not easy and one need to get used to it. One tip I could give is, in the corners instead using break, I recommend to let go of acceleration very quickly, in a quick tapping manner until you get the curve. This gives you control and grip and reduced the speed. I actually improved playing like this and finished the cups, which I was not able to before.
One thing I enjoyed a lot (many hours, instead playing a game lol) is experimenting and creating custom controls, menus and functionality. I always wanted to share my RetroArch custom Steam controls (through Steam Input community share option), but that would require exact setup of some shortcuts.
- Comment on [Discussion] What games are you playing on your Deck or Machine? - August 2026 2 weeks ago:
I actually force myself to play less emulation and more “normal” games. :D On my Steam Deck I use RetroArch Steam version almost exclusively to play emulation (which does not come with Playstation 2 core on the Steam store, I could install it myself but don’t want to manage my own version of the core). So it’s mostly old systems. As for more modern systems and games, I’m looking into DS and PSP. But didn’t start anything on them right now.
Often I just end up exploring new or random games with the intention of just trying them out for a short time, and that’s it then. Especially with Arcade, DOS or Amiga. I’m also into Romhacks and play MSU1 based SNES games with different soundtracks and additional enhancements. Then I try various Super Mario World Romhacks, but could not decide on which to take on and finish. Same for Super Metroid Romhacks. Man there are so many good ones.
- F-Zero Deluxe (SNES Romhack, 2024): F-Zero courses from a dead Nintendo satellite service restored using VHS and AI actually didn’t play this this week, but loved it so much and it was fun, especially with MSU1 soundtrack
- Deception 3 - Dark Delusion (Playstation, 1999): www.mobygames.com/…/deception-iii-dark-delusion/ still need to finish, love the soundtrack but controls are not good and enemy ai is just bad
- Alundra (Playstation, 1997): www.mobygames.com/game/5928/alundra/ a classic top down action adventure, just started it, I’m still in the beginning and curious because my friend told me since the 90s about the game
So probably not the stuff you are into, given the titles and systems you mentioned. Switch is also installed, but because I have a PC to run Switch games much better, I actually end up never playing it on the Deck.
- Comment on Getting the most out of your Steam Controller: Grip Sense 3 weeks ago:
Hmm, I was thinking about Steam only games, because that would be the use case for this controller for me. I emulate Switch games too and play them with a “regular” controller (8bitdo).
Maybe some Horror games…
- Comment on Getting the most out of your Steam Controller: Grip Sense 3 weeks ago:
Its probably an unpopular opinion, but I don’t like Grip Sense. I mean its a lot of movement to activate a function. I have seen suggestions to use it to activate normal functions like a menu button or pause. I feel like a quick button press would be much quicker. In example while my hand let go of the handle to activate a state, then I can’t use that hand in the moment to do anything else. Also while doing so the weight shifts towards one end.
I’m probably not very creative in that “sense”. Maybe it can be fun to play with games that are centered around Gyro. But what could that be?
- Comment on [Discussion] What games are you playing on your Deck or Machine? - August 2026 3 weeks ago:
Ah, I see. Sounds like a similar issue with native Steam games, where the Proton / Windows version works better.
- Comment on [Discussion] What games are you playing on your Deck or Machine? - August 2026 3 weeks ago:
I’ve seen this game too, but forgot about it, as I’m not really into VTuber stuff. But decoupling it from this, looking at the game itself, I might try it out. I mean i’m into the genre now, so its only a matter of time. :p Thanks for the suggestion.
- Comment on [Discussion] What games are you playing on your Deck or Machine? - August 2026 3 weeks ago:
It’s actually not a bad “problem” to have. ;-) Thanks, looks also good its wishlisted now.
- Comment on [Discussion] What games are you playing on your Deck or Machine? - August 2026 3 weeks ago:
So I just started playing Brotato, the cousin (or should I say brother?^^) of Vampire Survivors, as if I didn’t have a backlog enough. I avoided these games until now, for whatever reason my curiosity picked up. But now I can see the appeal to it. Well for one price was not the actual issue. You can get them for 5 Dollars / Euros, or 3 on a sale.
Why would I chose to play Brotato instead the more famous (and vampires are cooler) Vampire Survivors? After researching and reading opinions about both games, I came to a conclusion that Brotato might be better on the gameplay side, with more depth in it through meaningful different characters and items. And Vampire Survivors is also focused on collectables, which I’m not such a big fan of, but for many that is a plus. I also like the idea of Brotato releasing enemies in waves and then in between one can purchase stuff with money in a shop. I will probably end up playing the other game too… and then there is Mega Bonk, which I also ignored until now.
- Comment on [Discussion] What games are you playing on your Deck or Machine? - August 2026 3 weeks ago:
Ah, I see, its a bummer. I guess the game is good enough that it was worth the purchase and starting again; speaks for the game itself. Especially with the version 1.0 release there are huge changes that its probably exciting again. However I find it a bit weird that it does not have cross-save, because it has cross-play joining console and PC servers. But this would require a third party account from Pocket Pair. Whatever, I was just thinking a bit out loud.
- Comment on [Discussion] What games are you playing on your Deck or Machine? - August 2026 3 weeks ago:
Man the community with the recent recompilations of old classics to play them natively and enhance them is crazy. I have to get into this too (but different games). I would have thought with the recompilation of a game on Windows, a native Linux version should be possible too.
- Comment on [Discussion] What games are you playing on your Deck or Machine? - August 2026 3 weeks ago:
Hope it is cross compatible and you don’t have to start all over again.
- Comment on [Discussion] What games are you playing on your Deck or Machine? - August 2026 3 weeks ago:
It would be boring if I started talking about RetroArch again… so I will not mention it. At the moment I’m not playing too much on the Steam Deck, or in general for that matter. But I started recently playing Wreckfest, which is like Destruction Derby on Playstation (I’m old). Still early on and need to see if its any good in todays day and age.
I also want to go back to Shenmue 3, as a fan of the original Shenmue 1 and 2 on the Dreamcast. It feels like I would emulate an old game, lol. Man, I’m such a sucker for these oldschool games. There is also a new enhanced edition of Shenmue 3 upcoming, not sure if its worth the price and wait. Maybe I get it for free as an owner of the original version, just like that Rockstar did with GTA 5. Or maybe a discount…
- Comment on A rare steam gift cards are still in the wild 3 weeks ago:
I’m not from the US.
- Comment on A rare steam gift cards are still in the wild 3 weeks ago:
You don’t need explicitly Valve-endorsed cards.
I don’t think this is your decision what I need. I don’t need your endorsement to use what I want.
- Comment on A rare steam gift cards are still in the wild 3 weeks ago:
It’s not whatever. Buying cards in a shop without having a bank account or credit card usage is a big deal. This was and currently is my main way of buying games in Steam. It is whatever to you maybe, but not to me.
- Comment on A rare steam gift cards are still in the wild 3 weeks ago:
In short, Valve is discontinuing physical Steam Gift Cards. They already stopped producing them and they expect the stock will run out at the end of 2026. I assume they talk about their own stock, so your shop may still have some even next year. One of the best things of Steam comes to an end…
More information directly from Valve:
help.steampowered.com/en/…/78E3-7431-1E88-AD59#re…
Can I purchase Steam Gift Cards at retailers?
Yes, but only for a limited time.
We introduced Steam Gift Cards to retail stores back in 2012, and added the digital program in 2017. Unfortunately, scammers use gift cards from major brands like Steam to take advantage of all people all over the world.
We’ve responded to gift card scams over the years by taking a number of actions to protect customers, including:
- Working with retailers
- Working with law enforcement
- Making changes to the cards, including adding a prominent scam warning
- Limiting redemption to be in the currency of your Steam wallet
- Limiting availability of cards
- Removing cards from sale when we observed abnormal activity
As we have continued to put more and more restrictions in place, scammers have adapted. They continue to have an impact on Steam customers and other unsuspecting individuals. So we’ve made the difficult decision to end the Steam Gift Card program at retail stores.
As Steam Gift Cards run out of stock at retail locations, we will not be restocking them. We expect all retailers to be out of stock by the end of 2026. Though we will no longer be selling physical gift cards, you will still have the ability to use your existing gift cards on Steam whenever you choose, subject to local laws.
We also continue to offer Steam Digital Gift Cards, and are working to make this an even better experience. Guest checkout, which we added last year, is another way for family members and friends to gift Steam users with a digital card anytime.
You can learn more about gift card scams here.