thingsiplay
@thingsiplay@lemmy.ml
- Comment on Official Valve: Steam Hardware Launch timing and other FAQs 4 hours ago:
OK, so indirectly, like in any other PC and computer industry. I thought there was a specific issue with Steam and Sam. Never mind then, I understand the issue then.
- Comment on Official Valve: Steam Hardware Launch timing and other FAQs 5 hours ago:
Well any game or launcher or emulator have to support the controller or type of controller. In example Valve cannot guarantee that all functionality (like the trackpads and motion controls) are supported elsewhere.
- Comment on Official Valve: Steam Hardware Launch timing and other FAQs 5 hours ago:
But they answered the question. Valve can only guarantee that games are compatible with Steam Overlay compatible games. They don’t want to commit to a “yes” or “no” for stuff outside Steam, and then be liable for that answer if it does not work as advertised and then get sued to the ground. So you cannot blame them.
I don’t know on Windows, but on Linux you most likely can use the controller to play on any game. It’s just not supported and guaranteed by Valve.
- Comment on Official Valve: Steam Hardware Launch timing and other FAQs 5 hours ago:
I purchased mine for full price too. Unfortunately I do not like it for various reasons. Missing dpad and second stick, and holding it is a bit uncomfortable to my hands. And at the early days Steam Input wasn’t this refined. But I loved using it to play with gyro controls. But will keep it, its history. :-)
The new controller is based on the Steam Deck controls and vastly superior to me (if we assume its like that). I can’t imagine you don’t liking it as much as the old controller.
- Comment on Official Valve: Steam Hardware Launch timing and other FAQs 5 hours ago:
Same energy of scalpers.
- Comment on Official Valve: Steam Hardware Launch timing and other FAQs 5 hours ago:
Sorry, but what has Sam Altman anything to do with this announcement or set of information by VALVE?
- Comment on [Discussion] What are you playing on your Deck? - Feb 2026 3 days ago:
- just started Shenmue 3, I’m a big fan of the first two games from the Dreamcast era
- continue playing Sailor Moon: Another Story RPG on the SNES through RetroArch
As you can see, I’m oldschool fan. :D There are so many games installed and available to me, every time the Deck is opened up, I have choice paralyzes.
- Comment on Decky Plugin "DeckyParty" may be the easiest way yet to transfer files between your Deck and other devices 1 week ago:
I ssh into it with my file browser “Dolphin” on Linux (the same that is used in the Steam Deck as well). Needs to be setup first, but then I can access the files with the file browser. And secondary I ssh into it in terminal, but that is not to transfer files, but to have access to commands execution on the device (like installing something from commandline).
- Comment on Days after cancelling their Linux-compatible mod loader, Nexus Mods announces that they're bringing SteamOS support to Vortex 1 week ago:
The immutable part is only for the main system. You can run any application, in example with a user script to install and setup everything in home directory. Or AppImage off course.
- Comment on Days after cancelling their Linux-compatible mod loader, Nexus Mods announces that they're bringing SteamOS support to Vortex 1 week ago:
I hope they discover Flatpak and support that, instead only one platform.
- Comment on Steam Deck massively improves controller support with new options and refinements 1 week ago:
Even though I barely ever connect controllers to my Steam Deck (I love a portable!) it’s nice to have the option to do so
It’s not just the option to have alternative controllers. But also needed if you want to play local multiplayer or anything in docked mode.
- Comment on The sorry state of saving (mostly a rant) 2 weeks ago:
I can’t say this is true for every sort of game, but lot of games failure is part of the gameplay loop. If you can’t lose your progress, then there is no fear of losing a life, and therefore no tension is created. In example where this makes sense are Dark Souls and Resident Evil games. In Resident Evil you can only save if you find an object and consume it to safe… But also doing it like Stardew Valley to save only at specific points only means, its less work for the dev to figure out all possible details to safe and its more consistent with updates of the game, so it does not break the safe file. Even more so, if the game is multi platform. If the mobile version does save anytime, then it might use a different technology to do that. Not sure if it does and how it differs.
Just some thoughts about this subject. I personally find it totally normal and acceptable that games save on specific times only. In some cases not being able to save anytime is part of the gameplay experience and games are designed with that in mind.
- Comment on Nexus Mods is ending development on Nexus Mods App, their steam deck compatible mod loader, to focus fully on Vortex instead 3 weeks ago:
This sucks. I was waiting for the Nexus Mods to support more games. It was the one hope of having an easy tool to mod games in Linux. The new www.nexusmods.com/about/vortex does not support Linux and they will look how the Linux support could look like in the future… which does not sound promising.