Comment on Meta admits its first ‘superintelligence’ was too stupid to survive for three days
Mikina@programming.dev 12 hours agoI know a lot people hate on this, but when I gave VR workstation a try (asi in, using VR for your second+ monitor) on my Quest 3, it was pretty nice.
At one point I was just taking my laptop to bed, passthrough block on my keyboard, and could comfortably work with 3 larger monitors. Or just plopping in bed with a controller, stream a large screen in front of me, and play a game.
Also, it’s great for focus. Not having the rest of the world around you distracting you works wonders.
The Quest 3 was usable (the resolution sucked too much on Q2 to be able to use virtual monitors), but I can imagine it could get pretty tiring spending more than an hour or so in it - which is what I presume they could eventually solve. I’m excited for Steam Frame, assuming it will work as a standalone Linux computer. If I could just develop anywhere with my monitor setup, needing only the headset and a keyboard, it would be great.
Another thing are meetings. It’s something you have to experience with an open mind, because it has been shoved into our throats under the Metaverse label, which made a lot of people adverse to it. I did give it a try, and it’s such a huge difference between just staring at someone on a Zoom call. Just the fact that you have some kind of gesturing, along with the virtual dashboards that are easy to draw to (using the tip of the controller as a pen on your table, or just plopping a virtual blackboard agaist your wall), and it just makes the meetings and presentations so much better.
Again, you have the issue of the headsets being unwieldy for long term, but that’s something they’d probably solve.
Of course, the whole Metaverse bullshit, and the way it was marketed and shoved down everyone’s throat was stupid, but the technology in itself was pretty nice to use - I enjoyed the experience. It had it own problems, but that’s something that could be solved.
Also, once I got into FPS in VR, it’s really hard to enjoy regular flat screen FPSs. You need to have a magnetic gun stock for it to be playable, but once you get that, it’s so much more fun. Just the fact that you have to actually change mags makes the experience so much better. It’s something that is hard to describe, but just feels a lot better. In general, some of the best experiences gaming I had were in VR, but most of it was just a promise or tech demos, because the field didn’t have time to mature, and was too unafordable for studios to take it seriously.
So, yeah, I think it had promise, and it’s a shame the world has given up before it became affordable and iterated upon, especially since we traded it for bullshit AI.
p03locke@lemmy.dbzer0.com 11 hours ago
Dunno why you’re getting downvoted. Had a co-worker fully adopt a VR workplace set up, which saved on physical monitors. So the technology had promise, even in a professional setting.
Mikina@programming.dev 10 hours ago
I kind of get it, it’s a thing that was extremely glorified by tech-bros as future of everything, before they moved over to AI, so everyone is alergic to that.
It’s also something that sounds stupid until you try it, and that’s hard to describe, and tbh my attempt to share the experience does sound like your regural run of the mill tech-bro speech, now that I read it again. I don’t think it’s possible to reasonably talk about things like these, because “and then I tried it and I was hooked! Of course it have its problems, but we will solve those” is exactly the techbro speech.
I’m as anti-bigtech as anyone here, and it’s not like I live in VR and believe in the Metaverse, fuck that, and it’s not like I have all my money in crypto and Meta stocks. I just honestly thought it was kinda cool the one time I tried it, and hope we’ll get a more open alternatives once Meta finishes burning money on RaD it needs. Which I definitely can’t say about crypto, AI, blockchain or NFTs.
But, yeah, unpopular opinion and all that.