I mean, I’m talking on my experience on the Steam Deck, but I think it still might apply. Load times are slower in general. I reckon if a game streams assets on the fly heavily (a GTA-like game, a heavy open world game), that might put it to the test. But I haven’t had cases where it just struggles to keep the game flow because of storage streaming speed. It’s just…you feel it installing and handling big file chunks is a slower process in general.