Comment on RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow

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dev_null@lemmy.ml ⁨1⁩ ⁨week⁩ ago

In 2019, not last year. In 2019 they started releasing deobfuscation mappings so that any modder can get the deobfuscated code if they want by applying the mappings. That was the big change. Last year they stopped obfuscating the code in the first place, but that didn’t change anything, just removed a simple step to modding of not having to use their mappings anymore.

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