Comment on RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow

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Warl0k3@lemmy.world ⁨1⁩ ⁨week⁩ ago

Many of their previous updates on the unity engine broke mods previously - for something as fundamentally massive as changing the entire game engine, it’s an incredible achievement to have done so while preserving the functionality of the tens of thousands of 3rd party scripts.

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