Comment on RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow

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olafurp@lemmy.world ⁨6⁩ ⁨days⁩ ago

3rd party mods are often not supported and may rely on quirky unity behavior. I don’t know how much of unity they used but that sounds very impressive to me that they managed to keep mods working as supposed to all mods needing a minor update.

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