Comment on 'Great' games I didn't play this year due to requirements
verysoft@kbin.social 11 months agoJust rushed development usually with the bigger titles. The time isnt spent on performance, it's a case of spunking a game out and moving onto the next one.
ElPussyKangaroo@lemmy.world 11 months ago
Deliver us Mars is barely anything compared to Tomb Raider. I’m honestly shocked that TR ran smoothly on my device.
verysoft@kbin.social 11 months ago
Tomb Raider reboot is pretty well optimised. The games look beautiful with great performance. It used the in-house Foundation engine.
It's a shame the next game will be on UE5, UE games always a certain look and jank that just makes them feel 'cheap' to me. Along with, usually, a lot worse performance.
ElPussyKangaroo@lemmy.world 11 months ago
It’s kinda sad that all the in-house engines are being abandoned… Especially since Unreal is a one-size-fits-all engine. It’s not suitable for all games if optimised gameplay is an expectation…
Also, yes. I didn’t understand initially when I heard about the Unreal look, but goddamn I see it everywhere now…