If you paid for EA, that’s 100% on you and I don’t think a refund should be available at all (after the initial time limit, of course). You paid for an unfinished game and that’s exactly what you got. It literally doesn’t matter what the game releases as.
Yeah I mean I agree with that, but its also on the developer too to… to just maybe finish the game before release? Like if a half finished product is what you made and what you release and you and your customers are cool with that, great. But thats not what EA is.
Idk yeah. Yeah I think that maybe you shouldn’t be able to charge for early access. That would simplify the whole thing. I don’t think gating it makes more sense.
andrew_bidlaw@sh.itjust.works 6 months ago
The problem is some games don’t even start at 30m point. Interactive introes and tutorials are here to misrepresent the future gameplay. Especially with a trick like making you have all power ups before having them all taken from you to grind them back. Take Skyrim where real game starts somewhen at Helgen after a starting dungeon.
Add there games that have it’s own launchers them being a problem to log into while the timer is already ticking.
ThunderingJerboa@kbin.social 6 months ago
And those are fundamental problems with the 2 hour refund system but the loophole they closed just makes sense. You shouldn't be able to play a game for 48 hours while its in AAA "early access" Ie you preorder the game's special edition (Starfield and that new ubisoft star wars game are doing this) and you can play the game a few days before launch but since the game isn't released you can get a no questions refund. To be honest, I assume those kind of games already followed the 2 hour restriction but I guess it was very uncommon until very recently but now this is a new way for Publishers to screw consumers because it means consumers can start playing before embargoes for game reviews come out.