Comment on Indie devs have begun adding a no generative AI stamp to their store pages
finitebanjo@lemmy.world 4 days agoNone of your examples are even close to a comparison with AI which steals from people to generate approximate nonsense while costing massive amounts of electricity.
Lumiluz@slrpnk.net 3 days ago
Have you ever looked at the file size of something like Stable Diffusion?
Considering the data it’s trained on, do you think it’s;
A) 3 Petabytes B) 500 Terabytes C) 900 Gigabytes D) 100 Gigabytes
Second, what’s the electrical cost of generating a single image using Flux vs 3 minutes of Balder’s Gate, or similar on max settings?
Surely you must have some idea on these numbers and aren’t just parroting things you don’t understand.
finitebanjo@lemmy.world 3 days ago
What a fucking curveball joke of a question, you take a nearly impossible to quantify comparison and ask if its equivalent?
Gaming:
AI:
Lets just say we're at the halfway point and its 600 TWhper anum compared to 285 for gamers.
So more than fucking double, yeah.
Lumiluz@slrpnk.net 3 days ago
But we’re not comparing the global energy use of LLMs, diffusion engines, other specialized AI (like protein foldings) etc to ONLY the American gaming market.
The conversation was specifically about image generative AI. You can stop moving the goalposts and building a strawman now, and while at it answer the first question too.
finitebanjo@lemmy.world 3 days ago
Apparently you can only read 2 of 3 lines, that estimate was a global projection of gaming cost IF the globe followed similar trends to the USA (because thats the only available data) so the global cost estimate for gaming might be far far lower.