Comment on With the Legion Go S, we can now directly compare performance between official builds of SteamOS and Windows

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thejevans@lemmy.ml ⁨5⁩ ⁨days⁩ ago

It’s becoming more common, but it mostly comes down to available tooling. At this point all three of the big game engines have a Vulkan backend available, but that’s a fairly recent development. And if a developer isn’t using a game engine, writing their own openGL renderer is easy, and writing a Vulkan renderer is a nightmare.

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