Source is this video:
Windows Was The Problem All Along - Dave2D
We could obviously compare performance between windows and steamOS before on the steam deck, or between windows and Bazzite on other handhelds. But this is the first time we have had official windows and SteamOS builds for the same hardware.
fuckwit_mcbumcrumble@lemmy.dbzer0.com 3 hours ago
literally the next line
I really hate the dismissal of the heavy lifting proton does. Proton is what makes gaming on Linux so great. So many native linux games perform worse on Linux vs their windows counterparts. Then again, I’d expect nothing less from Dave2D
Ephera@lemmy.ml 3 hours ago
I mean, yeah, but if Proton is doing an absolutely flawless job, then it has 0 performance penalty compared to Windows. All the actual gains still do come from Linux having less overhead. So, both are true, that Proton is killing it and that the gains come from Linux.
fuckwit_mcbumcrumble@lemmy.dbzer0.com 3 hours ago
DXVK (which also runs on windows) alone gives you a huge performance benefit. Playing world of warcraft on windows I’ll see about a 30% reduction in CPU usage and higher performance.
Proton doesn’t just get you to almost matching Windows’ performance. Proton easily outperforms windows even on higher end hardware where windows bloat isn’t a concern.
underline960@sh.itjust.works 3 hours ago
What does proton do?
I only vaguely understand it as “thing that makes game playable on other thing.”
(And also I have six versions installed on my steam deck why do I need six of these?)
fuckwit_mcbumcrumble@lemmy.dbzer0.com 3 hours ago
Proton is the compatibility layer that valve makes that lets you run games on Linux. Proton uses DXVK a program that converts Direct X API calls (windows only) to Vulkan API calls (runs on anything). DXVK alone gives you huge performance benefits (especially on older DirectX 11 and older games) and you can run it on windows.
Proton gives you a ton of other tools that can make huge performance differences.
BluescreenOfDeath@lemmy.world 3 hours ago
Most simply put, it’s a layer that allows a computer program expecting windows to run on Linux. It isn’t emulating anything, just sorta like translating.
Think of it like a language. Windows speaks English, so a program expects to talk in English. But let’s pretend like Linux talks Spanish. Proton translates the English commands to Spanish for Linux to understand and execute, and then Proton converts the responses back to English for the program.
tormeh@discuss.tchncs.de 3 hours ago
I think it’s what Valve has branded their fork of Wine. It translates win32 calls to Linux ones, and DirectX to Vulkan. Probably some other stuff too idk
BananaTrifleViolin@lemmy.world 2 hours ago
Yeah its wine/proton and linux together. Wine/Proton efficiently handles translating the Windows programmes API calls into POSIX calls while Linux seems to offer a lower OS overhead so there is more system resource available for the games.
I do think Proton gets a little too much credit. Its wine plus faudio, dxvk and other open source projects combined. Proton is great but it is standing on the shoulders of giants.
tormeh@discuss.tchncs.de 3 hours ago
I also wonder how much of it is RADV vs AMDGPU drivers. Wonder what the result would have been if the Deck used the AMDGPU drivers instead. Saying it is just “the magic of Linux” papers over a lot.
HK65@sopuli.xyz 3 hours ago
I think it doesn’t really matter, in the end the question is, do I get a better experience as a consumer on Linux or Windows?
Fubarberry@sopuli.xyz 3 hours ago
I’m not sure what you’re saying. Proton is incredible obviously, but by itself it doesn’t make games run better. Using vulkan instead of DirectX could improve performance, but presumably most of the performance gain is from not running windows in the background.
vividspecter@lemm.ee 2 hours ago
It’s a bit of both, along with the Linux AMD drivers being superior in many cases to the Windows drivers.