entropicdrift
@entropicdrift@lemmy.sdf.org
- Comment on Spicy pillow 🧐 16 hours ago:
FYI, it would almost certainly cause no damage. 91% isopropyl alcohol evaporated extremely fast and with no electricity flowing it couldn’t short anything.
- Comment on With the Legion Go S, we can now directly compare performance between official builds of SteamOS and Windows 2 days ago:
DXVK is not “Proton’s fixes”. It exists as a separate entity whose development Valve has helped fund and who Valve devs have directly contributed to.
Proton’s fixes are out-of-tree tweaks to DXVK, Wine and VKD3D that, put together, make games work much more seamlessly and smoothly than they otherwise would.
- Comment on With the Legion Go S, we can now directly compare performance between official builds of SteamOS and Windows 3 days ago:
I used to use Lutris, but I found Heroic more consistent and convenient for filling the same purpose. It’s quite good at downloading just the diff needed for GoG game updates these days, for instance, which is key for big games like Baldur’s Gate 3.
- Comment on With the Legion Go S, we can now directly compare performance between official builds of SteamOS and Windows 3 days ago:
Agreed. Proton is important as a bit of an “iPhone moment” where all this tech comes together in a way where non-techies “get it” in the sense where they understand why it’s useful, even if they’ll never bother to learn the details of why or how.
- Comment on With the Legion Go S, we can now directly compare performance between official builds of SteamOS and Windows 3 days ago:
Proton is Wine plus DXVK and VKD3D, as well as a big pile of little tweaks and out of tree changes that Valve maintains to specifically maximize game compatibility and performance.
- Comment on With the Legion Go S, we can now directly compare performance between official builds of SteamOS and Windows 3 days ago:
Proton uses Wine, which is a Windows system call API translation layer for Linux. In other words, it translates commands for the Windows kernel into calls for the Linux kernel.
So it’s kind of an emulator and kind of not, but regardless the metaphor of a translator is fine. As a lightweight translator, you might say it’s like using Google Translate on your phone to translate back and forth quickly and automatically, rather than having a person in the middle who needs to think about it.
- Comment on Good couch co-op/multiplayer games? 1 month ago:
Lmao, that’ll teach me not to skim ¯\_(ツ)_/¯
- Comment on Good couch co-op/multiplayer games? 1 month ago:
D&D Chronicles of Mystara (side-scrolling co-op) I think is 4-player
Cuphead - 2 player
A Hat In Time - 2 player
Streets of Rogue - up to 4 players
Vampire Survivors - I think 2 player for local co-op?
Most of the old Telltale games have co-op in the form of voting for responses
Binding of Isaac: Rebirth has full co-op now, I think up to 4 player. You may need the DLC for the best co-op experience
Crypt of The Necrodancer has solid couch co-op
Baldur’s Gate 3 has a full split-screen 2-player couch co-op mode. Both players need to use a controller. Works great.
- Comment on Heroic Games Launcher v2.16 released with improved Steam Deck / Linux game compatibility 2 months ago:
It works just fine for installing windows games that aren’t from those sources, it’s just less seamless. If UMU has the game in its DB, then the game will still benefit regardless of the store it was acquired from
- Comment on Half-Life 3 is just the hot exclusive Valve needs to propel SteamOS past Windows 2 months ago:
A competent, fun-to-play game that does nothing new doesn’t suck IMO, thus the distinction.
Saying anything that doesn’t do something new or exciting sucks is a pretty bad take IMO.
Like you wouldn’t say a new horror movie sucks just because it’s about a serial killer holding a family captive in their house and there’s like 50 movies with that premise already, y’know? Execution counts and Valve is still amazing at execution, is my main point. They would absolutely make a fun game that feels intuitive to play with great level design. It just might not necessarily be anything special in terms of mechanics. Mechanically I haven’t seen much new from them since maybe Portal 2.
- Comment on Half-Life 3 is just the hot exclusive Valve needs to propel SteamOS past Windows 2 months ago:
It won’t suck because Valve playtests the hell out of their games, but it might be bland/old fashioned feeling. The biggest issue with Valve is that they’ve really lost their edge. They used to be this young scrappy company that would innovate as easily as breathe, but over time they’ve begun to become so senior-heavy that now they just foster promising talents more than actually produce games.
- Comment on Too loud? 4 months ago:
In addition to what the other reply said, the OLED model has lower power usage for the SoC because it’s a newer revision of the same chip, made with a newer process.
- Comment on Handheld consoles are the industry's next battleground | Opinion 5 months ago:
This article is literally the opposite of ignoring that, is it not?
- Comment on Valve is working on a version of proton for ARM devices 8 months ago:
The architecture was originally developed for desktop PCs, but they discovered it was incredibly efficient at the time (late 80s, early 90s), so Apple partnered with ARM to develop it for the Newton.
The first commercial device with an ARM chip that I remember fondly was a Gameboy Advance.
- Comment on Valve is working on a version of proton for ARM devices 8 months ago:
It’s more like a built-in hardware emulation mode than anything else. Modern ARM chips use out of order execution as the default, whereas x86 uses ordered execution as the default. M-series and Snapdragon X chips have a little flag that can be passed to tell the hardware to run in in-order mode instead of out-of-order mode.
- Comment on Valve is working on a version of proton for ARM devices 8 months ago:
Depends on how it’s implemented. If they have a version of Proton that translates all x86 windows syscalls to ARM Linux, some operations could be extremely efficient.
There’s definitely got to be more overhead overall, though. Especially for devices with memory page sizes other than 4K, like the M-series Apple chips do (they use 16K as their page size), likely a VM will need to be sandwiched in there to ensure memory alignment. It’ll more fully be emulation and not just translation.
- Comment on Valve is working on a version of proton for ARM devices 8 months ago:
Even Rosetta still gives up 10%+ efficiency compared to a native compilation of the same program. I’m not saying it’s not viable, but in a resource constrained (especially battery-constrained) device 10% is a lot.
- Comment on Valve is working on a version of proton for ARM devices 8 months ago:
Steam for Android ready to play my PC games from my phone sounds awesome, not gonna lie.
- Comment on Valve is working on a version of proton for ARM devices 8 months ago:
In the shorter-term the issue is the lack of sufficiently powerful commercially-available RISC-V hardware for the level of gaming people expect out of a Steam Deck or VR headset, which ARM already has a number of SOCs capable of.
I don’t doubt that the work will continue but Valve isn’t likely to pour time or money into it until they think the hardware is there.
- Comment on Valve fixes Remote Play on Steam Deck 1 year ago:
Seconded.
I keep a wireless mouse and keyboard near both of my TVs/comfy chairs and have a main controller I use wireless in one room but wired in another so I don’t need to re-pair it.
- Comment on Grindy games on Deck 1 year ago:
Yep, you’re right. I’ll edit.
- Comment on Grindy games on Deck 1 year ago:
The dev went to great lengths to optimize the controller support. He wrote about it on his blog while he was working on it. Pretty interesting stuff.
- Comment on Grindy games on Deck 1 year ago:
Yeah, winter sale
- Comment on Grindy games on Deck 1 year ago:
Factorio ought to keep you busy for about 500 hours even without mods
- Comment on Using multiple machines to stream to one source 1 year ago:
THIS. I’m a software engineer who (among other things) helps Data Scientists optimize their Spark code to run better on clusters.
It ain’t happening, OP. Each computer would need to be running the full game as well as keeping everything perfectly synced between them. The performance would be straight-up worse than running on one PC.
Even without the complications of a network stack and the added latency involved, SLI is of dubious value for streaming your PC to another device because for each frame rendered on the secondary card you’d be bottlenecked by the latency of sending the frame back to the primary card before it can be encoded as part of the video stream.
- Comment on The surprisingly robust careers of Star Trek stars who became video game voice actors 1 year ago:
( ͡° ͜ʖ ͡°)
- Comment on Beardy bois 1 year ago:
Moldy memes with christmas themes
- Comment on I'm sorry little one... 1 year ago:
Got mine in August. Whatever, I’m happy with it. Fantastic controls
- Comment on Finally got white shell ☺️ 1 year ago:
The back shell is easy, the front shell takes multiple hours.
- Comment on Should i wait a Sale to buy the Steam Deck?? | [Discussion] 1 year ago:
No, it does not. If you damage a component while you’ve got it opened up, that would void the warranty, but opening it up and replacing parts without breaking anything does not void the warranty.