sit somewhere super comfortable
They are implying my desk isn’t comfortable.
How rude.
Submitted 9 months ago by Fubarberry@sopuli.xyz to steamdeck@sopuli.xyz
https://www.gamingonlinux.com/2024/02/valve-fixes-remote-play-on-steam-deck/
sit somewhere super comfortable
They are implying my desk isn’t comfortable.
How rude.
It’s not comfortable if you’ve been sitting there working for the past ~8 hours. I know a lot of people with computer-based jobs prefer playing games in different rooms of the house so that they can do something besides sit in front of their computer.
A better office chair really helps with that.
^^ It’s me, he’s talking about me and my tribe of people!
Did they fix Remote Play? The change log says they fixed a single issue:
Remote Play Fixed infinite loading animation when streaming from another PC
there are many issues that have been introduced since release of the steam deck.___
That was the biggest issue with it, that wasn’t letting people use remote play at all.
As far as I know other issues with it are still around.
This is the best summary I could come up with:
Initially putting out a quick Beta update, and then very shortly after putting it into Stable so all users will be able to update now and have working Remote Play.
I’ve tested it across a couple titles from my desktop Linux PC to the Steam Deck, and yup — visual, audio and input are all working properly with no more infinite Steam loading screen.
Fixed the ‘Verifying Installation’ message incorrectly showing on every startup.
Fixed infinite loading animation when streaming from another PC
Nice to see Valve get such a big feature fixed up, still a shame to see the initial update rolled out with it broken though.
This is great, as Remote Play is such an incredibly useful feature for when you want to run some bigger games smoother on Steam Deck and you have a PC, so you can sit somewhere super comfortable and just stream it instead of sitting at a desk.
The original article contains 204 words, the summary contains 154 words. Saved 25%. I’m a bot and I’m open source!
TheDarkKnight@lemmy.world 9 months ago
Does Sunshine/Moonlight still blow Steam Remote Play out of the water or does this bring them up to par?
Fubarberry@sopuli.xyz 9 months ago
My understanding is that sunshine/moonlight has better quality still.
FunderPants@lemmy.ca 9 months ago
I’ve used both to play Helldivers 2 recently and have found Sunshine/moonlight to be superior.
TheDarkKnight@lemmy.world 9 months ago
Oh no doubt, Steam Link is super easy to use. Once quality catches up it seriously might become the Stream Deck by default at home.
paraphrand@lemmy.world 9 months ago
What specifically is better? These are just clients for the Streaming that Steam provides, right? They don’t actually swap out the “server” side, right?
cttttt@lemmy.world 9 months ago
They’re completely different implementations of systems that steam video/audio/inputs.
Valve’s is pretty buggy but has deep integration with Steam and allow NAT traversal, while Sunshine/Moonlight are way more reliable, have features that reduce latency but are pretty barebones as far as features: they just do streaming with no tight integration with what’s being streamed.
And Sunshine is a reverse engineered version of Nvidia’s game stream server, since Nvidia sunset Gamestream a few months ago.
BakedCatboy@lemmy.ml 9 months ago
Moonlight is Nvidia game stream so it’ll be using the Nvidia server or sunshine which implements the Nvidia game stream protocol for AMD/Intel/Nvidia server hardware.
fishbone@lemmy.world 9 months ago
I only know it as moonlight (been a while since I used it). What’s the Sunshine component?
As an aside, Moonlight was incredible. Used it to play PSO2 on my phone when I was a few hundred miles away visiting a friend.
Daxtron2@startrek.website 9 months ago
Moonlight client originally used Nvidia’s streaming server. Sunshine is an open source streaming server that moonlight can connect to.
helenslunch@feddit.nl 9 months ago
I’ve never been able to get Steam Link to work properly. Always the wrong resolution if I even get a picture at all.
Ideally it would work like a game streaming service where it just renders graphics based on your display but usually it just mirrors whatever is on the “host” system display and I got tired of trying to make it work properly.