Fubarberry
@Fubarberry@sopuli.xyz
- Submitted 1 day ago to steamdeck@sopuli.xyz | 0 comments
- Comment on Steam is adding support to show estimated FPS for your hardware before buying a game 3 days ago:
I suspect Valve’s primary goal is giving realistic fps estimates for Steam Deck/Machine/Frame. With those having fixed hardware, it should be a decent way to know if its even possible to run a game at an acceptable frame rate on those devices.
It’s usefulness to other hardware will vary, we’ll have to wait and see how helpful it actually is.
- Comment on Steam is adding support to show estimated FPS for your hardware before buying a game 3 days ago:
The 2 hour of gameplay / 2 week ownership refund window isn’t going anywhere, which is where almost all refunds happen.
- Comment on Steam is adding support to show estimated FPS for your hardware before buying a game 3 days ago:
Steam recently started giving people the option to share fps/hardware details for games. So it should be real data from real users who have opted in.
- Comment on Steam is adding support to show estimated FPS for your hardware before buying a game 3 days ago:
Steam’s fps overlay can show base frames and generated frames separately, so I’m assuming they’ll be able to only show base frames.
- Comment on Steam is adding support to show estimated FPS for your hardware before buying a game 3 days ago:
They may be able say something like “50% or users run the game at 30fps, 40% at 40fps” or something like that, where you can guess about different settings people are running at.
The biggest thing is just knowing whether it’s possible to run the game on your hardware at the minimum acceptable fps. If average fps for a steam deck game is 25, you know it doesn’t run well. If a significant number of deck users are able to average a higher fps than 30 (40-60), you know the deck can run it decently and you’ll have options besides running everything on the lowest setting.
- Comment on Steam is adding support to show estimated FPS for your hardware before buying a game 3 days ago:
Yeah, and it makes a ton of sense for Steam Deck/Machine/Frame
- Submitted 3 days ago to steamdeck@sopuli.xyz | 132 comments
- Comment on Steam Beta adds Remote Downloads Management 5 days ago:
The Steam Deck is pretty easy to start while unplugged.
- Wine 11.6 is an exciting release to make modding Windows games on Linux simplerwww.gamingonlinux.com ↗Submitted 5 days ago to steamdeck@sopuli.xyz | 1 comment
- Comment on Chiaki-ng the open-source PlayStation Remote Play app gets better streaming quality and stability 5 days ago:
I believe so, but the mic is muted by default. You can set a back button to ctrl+m to toggle the mute I believe.
- Comment on Chiaki-ng the open-source PlayStation Remote Play app gets better streaming quality and stability 5 days ago:
This is for streaming from a PlayStation to the Steam Deck, there is no SteamOS compatible official streaming software.
- Comment on Linux smashes past 5% on the Steam Survey for the first time (note: percentage is questionable) 6 days ago:
My understanding is common practice is for people to log onto the gaming cafe computers with their own account, and then log out of steam when they’re done. So the same computer may have a bunch of different steam accounts log in and get surveyed on the same day.
- Chiaki-ng the open-source PlayStation Remote Play app gets better streaming quality and stabilitywww.gamingonlinux.com ↗Submitted 6 days ago to steamdeck@sopuli.xyz | 8 comments
- Submitted 6 days ago to steamdeck@sopuli.xyz | 8 comments
- Comment on [Discussion] What are you playing on your Deck? - April 2026 1 week ago:
You might try pinning gpu speed or setting a fixed cpu speed (through powertools if installed). It can fix some games that have drops when they shouldn’t, at the cost of slightly worse battery life.
- Comment on Linux smashes past 5% on the Steam Survey for the first time (note: percentage is questionable) 1 week ago:
That makes a lot of sense.
- Linux smashes past 5% on the Steam Survey for the first time (note: percentage is questionable)www.gamingonlinux.com ↗Submitted 1 week ago to steamdeck@sopuli.xyz | 12 comments
- Comment on [Discussion] What are you playing on your Deck? - April 2026 1 week ago:
It runs pretty good. I reduced a few of the less noticeable graphical settings (like shadow quality), and locked the frame rate at 40fps. It can hit 60 a lot of the time, but 40 keeps it very consistent.
At default high settings it can probably run at 30fps the whole game.
- As expected - Slay the Spire 2 leads the way for the most played Steam Deck games for March 2026www.gamingonlinux.com ↗Submitted 1 week ago to steamdeck@sopuli.xyz | 5 comments
- Comment on [Discussion] What are you playing on your Deck? - April 2026 1 week ago:
Sounds good, the crash before would happen between 30 min and 1 hr. It depended on your settings some too, people targeting higher graphical quality at 30fps would crash a lot faster than someone trying to reduce visuals for higher fps.
- Comment on [Discussion] What are you playing on your Deck? - April 2026 1 week ago:
It’s a really good game. It used to have a memory leak on integrated GPUs (like the Deck and laptops) that would cause full Deck crashes after awhile. Hopefully zRAM has fixed that, if the game didn’t fix the memory leak itself.
- Comment on [Discussion] What are you playing on your Deck? - April 2026 1 week ago:
I was playing a couple games, but I’ve dropped everything else to focus on playing Sekiro.
Fantastic game, I never got into the regular Dark Souls games that much, so I’ve kinda avoided it. But I find parry focused combat incredibly satisfying, and the streamlining of some of the mechanics is nice too.
- Submitted 1 week ago to steamdeck@sopuli.xyz | 37 comments
- Comment on DLSS Multi-Frame Generation Is Now Easier To Enable On Steam Deck, And It Makes Gameplay Worse 1 week ago:
A lot depends on the game too. Some games are naturally slower movement, slower to swing a weapon, etc. In those slower paced games, some added input lag can be unnoticeable, while feeling like a major issue in a more twitchy game.
It’s also worth mentioning that the popular lsfg frame gen option doesn’t work this way, unlike baked in frame gen, the game engine’s ability to accept input isn’t delayed at all since the additional frames are added after. This means the generated frame quality is lower, but input lag is much less on most games.
- Comment on DLSS Multi-Frame Generation Is Now Easier To Enable On Steam Deck, And It Makes Gameplay Worse 1 week ago:
Upscaling tech (DLSS/FSR/etc) is nice as a way to help older/weaker hardware play newer games, and I’ve really appreciated it on the deck. I really don’t like it when games use it as a crutch to avoid having to optimize their game to an acceptable level.
Frame gen is in a worse spot because it usually only works well on hardware that can already hit 60fps. I’ve never found a built in framegen option that was actually usable on the deck without horrendous input lag and/or graphical issues.
Lossless Scaling’s Frame Gen is a sometimes exception, I’ve found a few Deck games that it works really well with. There are still occasional graphical issues/ghosting with it, but it can help out quite a bit. It’s weird to me that 3rd party software from a small dev would work better than integrated FG from the game devs/GPU makers, but it is what it is.
- DLSS Multi-Frame Generation Is Now Easier To Enable On Steam Deck, And It Makes Gameplay Worsesteamdeckhq.com ↗Submitted 2 weeks ago to steamdeck@sopuli.xyz | 30 comments
- Wine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massivewww.xda-developers.com ↗Submitted 2 weeks ago to steamdeck@sopuli.xyz | 12 comments
- Steam Deck OLED back in stock despite shortages, but you'll have to grab a refurbished onewww.pcguide.com ↗Submitted 2 weeks ago to steamdeck@sopuli.xyz | 15 comments
- Comment on SteamOS 3.8.0 Preview: Second Clutch 2 weeks ago:
A lot of really exciting changes here.
The updates to arch Linux base/graphics drivers will hopefully include mesa 26, which is looking like one of the most significant performance boosts we’ll see the deck get. It massively helps with ray tracing performance, so games like Doom the Dark Ages, Indiana Jones, all UE5 games, etc are expected to get significant performance boosts. Basically, the games that the deck currently struggles with the most are expected to benefit the most from this.
Improved support for the screencasts in Game Mode (e.g. OBS/Discord)
Cool
Re-re-enable Bluetooth Wake for Steam Deck LCD
The saga continues
LCD Bios Added “Memory Power Down” setup option Preliminary support for hibernation
This sounds cool, I’ve wondered about why the deck doesn’t have hibernation.
OLED Bios Charging LED now changes color when charge limit is reached, rather than only at 100%
Been waiting for this, ever since they added charge limits.
Overall very exciting update, doesn’t seem available for my deck on the beta update channel yet, but I’m excited to get it and check the mesa version.