Fubarberry
@Fubarberry@sopuli.xyz
- Comment on Junk Store 2.0 has released 3 days ago:
Asking for money is fine, no one complains about having to buy Steam games. The dev is literally developing this full time, and there’s nothing wrong with him charging for it.
That said, he’s charging a lot. I feel like $40 is way too much for a subscription, especially considering how good the free alternatives are. I’m guessing this would have been more finacially successful at a lower price point, while also helping more people.
- Comment on The Steam Deck we have at home: 1 week ago:
Pretty cool, I didn’t know about the moonlight fork.
Probably going to see a lot of memes about Wii u running the newest most demanding games.
- Comment on [help] Steam remote play between manjaro host and steam deck client 1 week ago:
KDE defaults to Wayland on most distros now, so it might be worth confirming.
You can run
echo $XDG_SESSION_TYPE
to find out. - Comment on [help] Steam remote play between manjaro host and steam deck client 1 week ago:
Are you using X11 or Wayland on your PC? Steam streaming from X11 works fine, but streaming from Wayland is really finicky or doesn’t work in my experience.
- Comment on Replacing the Delta fan IS VERY worth it 1 week ago:
I was fortunate enough to get a Huaying fan thankfully. Buying those early LCD decks felt like gambling with the fans tbh.
- Comment on Changing Proton version for performance? 1 week ago:
I put everything on Proton Experimental all the time, and only change to an older proton or GE if I’m having a specific compatibility issue.
- [Game] Lost Ark from Amazon Games appears to have enabled the anti-cheat for Linux / SteamOSwww.gamingonlinux.com ↗Submitted 1 week ago to steamdeck@sopuli.xyz | 2 comments
- Comment on Muon: Steam Deck plugin for direct wireless lan multiplayer 1 week ago:
I know people have managed to do this manually for awhile now, but honestly it sounded like more trouble than it was worth, especially when many people can just toggle on a wifi hotspot on their phone.
This is great though, finally a nice user friendly option.
- Comment on There is now a Decky Plugin to use Lossless frame gen on Steam Deck 1 week ago:
Some games don’t get any performance increase, so you’ll have to try it game by game. So far most games I’ve tried have worked, but maybe I’ve just been lucky.
- Comment on [Game] How to fix controller input in Elden Ring Nightreign with Seamless Coop Mod 2 weeks ago:
Nightreign only supports 1 or 3 player modes, the mod lets you play with just two players.
As a somewhat busy adult with work and kids, finding time to play together with friends is kinda hard. We have some set times a week where we try to play together (but we have more than 3 players) and we often squeeze in 2 player game sessions when possible. Nightreign only supporting exactly 3 players for multiplayer didn’t really work for us.
- Comment on [Game] How to fix controller input in Elden Ring Nightreign with Seamless Coop Mod 2 weeks ago:
Nightreign (to be clear, “ELDEN RING NIGHTREIGN” is the actual official name)
This same workaround is possibly needed for the seamless coop mod in the original Elden Ring as well, but the app ID would need to be changed to match that game.
So for original elden Ring the launch option would probably be:
SteamAppId=1245620 SteamGameId=1245620 SteamOverlayGameId=1245620 %command%
- Submitted 2 weeks ago to steamdeck@sopuli.xyz | 4 comments
- Submitted 2 weeks ago to steamdeck@sopuli.xyz | 7 comments
- Comment on The Lossless Scaling FG Plugin Has Released To Controversy - Steam Deck HQ 2 weeks ago:
I 100% had this issue, I could watch the combined memory climb towards 17GB over a play session, and when it got close the system would lock up. This was on an LCD deck, and I was targeting a 30fps with some of the graphical texture settings on high iirc. Some people reported being able to play the game fine, and my best guess is that they were targeting a higher frame rate and had graphical textures turned down. Since the memory leak would eventually stop growing, it’s possible that with low enough settings you might be able to stay under the crash threshhold.
The other possibility is that since it only would crash after playing for awhile, that short play sessions might let you get through without issue. The length of the sessions before a crash would probably be longer the lower your texture settings.
- Comment on The Lossless Scaling FG Plugin Has Released To Controversy - Steam Deck HQ 2 weeks ago:
I’m assuming you’re talking about Cryobyte increasing swap size, which was actually necessary for some games. God of War for example has a memory leak on devices with an integrated cpu/gpu (so handhelds and most laptops), and it would cause a full system lockup and crash after 30min-1hr of playtime. The memory leak would eventually stop around 17.5-18.5 GB of total RAM + VRAM used. Increasing swap file size would let the game run without issues or crashes.
That specific use case shouldn’t be needed anymore since Valve switched to ZRAM.
- Comment on SteamOS outperforms Windows on almost all Legion Go S benchmarks, but Lenovo seems to want to pretend that the SteamOS version doesn't exist 2 weeks ago:
That sounds like an abusive relationship.
- SteamOS outperforms Windows on almost all Legion Go S benchmarks, but Lenovo seems to want to pretend that the SteamOS version doesn't existboilingsteam.com ↗Submitted 2 weeks ago to steamdeck@sopuli.xyz | 37 comments
- Comment on The Lossless Scaling FG Plugin Has Released To Controversy - Steam Deck HQ 2 weeks ago:
Thanks for sharing, that’s a great additional bit of info on this whole thing.
- Comment on The Lossless Scaling FG Plugin Has Released To Controversy - Steam Deck HQ 2 weeks ago:
Yeah, I’m guessing the guy wrote the plugin and got it working for himself, And then contacted the lsfg-vk dev about releasing it publicly.
The advice about waiting to make the plugin until configuration settings were finalized didn’t mean much right now because the plugin dev likely already had the plugin mostly finished.
- Submitted 2 weeks ago to steamdeck@sopuli.xyz | 10 comments
- Split-screen game launcher for Linux / SteamOS adds support for multiple keyboards and micewww.gamingonlinux.com ↗Submitted 2 weeks ago to steamdeck@sopuli.xyz | 0 comments
- Comment on Is it possible to slow down mouse cursor speed? 2 weeks ago:
I know for trackpad/joystick/gyro mouse you can definitely adjust the sensitivity, but I’m not sure about adjusting sensitivity for an actual mouse (if that’s what you’re talking about).
- Comment on What are you all using for game/library tracking, on Steamdeck? 2 weeks ago:
I’ve made steam game lists for games I definitely want to play (library is huge, and I’m aware that most games I’ll never get around to), and a separate list for games I’ve finished playing.
- Comment on There is now a Decky Plugin to use Lossless frame gen on Steam Deck 2 weeks ago:
Make sure games are windowed or borderless and that you don’t have an external frame cap like steam overlay.
- Comment on There is now a Decky Plugin to use Lossless frame gen on Steam Deck 2 weeks ago:
My understanding is the tool originally was focused on upscaling, and “lossless upscaling” was the apps main feature (along with allowing you to apply other kinds of upscaling).
So the frame generation part is more accurately “the lossless upscaling app’s unique frame generation”, but it’s shortened to just lossless frame gen even though that’s not really accurate.
- Comment on There is now a Decky Plugin to use Lossless frame gen on Steam Deck 2 weeks ago:
It depends on the game, framegen techs, and your base fps.
It can be a great way to squeeze more performance out of a game in some circumstances, but it’s a big problem when games like MH:Wilds rely on it to meet an acceptable fps at all.
- Comment on There is now a Decky Plugin to use Lossless frame gen on Steam Deck 2 weeks ago:
Different framegen techs have different requirements. Some like DLSS and the newer FSR require specific GPU hardware, some require being built into the game specifically. Lossless is great because it works on most hardware and most games. It
My understanding here is that it’s working as part of the Vulkan pipeline, but I don’t have enough knowledge in that area to answer more accurately than that.
- Submitted 2 weeks ago to steamdeck@sopuli.xyz | 29 comments
- Comment on Many Game Pass games can now be launched through Battle.net, allowing them to be played on Steam Deck and Linux 2 weeks ago:
- Many Game Pass games can now be launched through Battle.net, allowing them to be played on Steam Deck and Linuxus.support.blizzard.com ↗Submitted 2 weeks ago to steamdeck@sopuli.xyz | 10 comments